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authorAugustin Cavalier <waddlesplash@gmail.com>2017-02-16 10:06:11 -0500
committerAugustin Cavalier <waddlesplash@gmail.com>2017-02-22 10:55:38 -0500
commit806bb2a4d03b5d7b38aa205e888458ec47f6772b (patch)
tree66ddd45a143c2c75a4e9ced416a50a52ed2434fd /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parentb8eb1080cef4f067854ce5a0b1d250ce41107fe8 (diff)
IOS/Network/Net: Use a mapper function instead of a static array for SOCKOPT mapping.
Some platforms (e.g. Haiku) define SOL_SOCKET to be -1, which obviously does not work with static arrays. Plus, this is cleaner.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
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