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| author | David Korth <gerbilsoft@gerbilsoft.com> | 2019-02-13 21:31:31 -0500 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2019-05-24 14:12:48 +0200 |
| commit | 8417c78b7a0015ae8252fe0841c9e98e38f5745c (patch) | |
| tree | 762ca1f5c78b11f014ad6aaa68f2a4e180e08d79 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 3ab06dcd02ea6040c2620a8ce8be144c65534c2d (diff) | |
Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.
Host.h: Added Host_TitleChanged().
DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().
Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
