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| author | Scott Mansell <phiren@gmail.com> | 2015-09-05 02:45:29 +1200 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-09-06 21:16:51 +1200 |
| commit | b9be3245e1bcd3929baf4d1c66fe5a14b336cdbc (patch) | |
| tree | 74ad51f328cce90485ee1fdf1f97f2546b01e2bc /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 52948bb3ef016abd7e35e775b17b7cf3f487d49c (diff) | |
Move common EFB copy code into VideoCommon
Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
