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| author | Léo Lam <leo@innovatetechnologi.es> | 2017-01-15 13:49:12 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-01-16 23:55:57 +0100 |
| commit | c6b1cfb222ed2bc6fa4c5128056da354c6b5a0b7 (patch) | |
| tree | 01450056d9105a2a5f513556f36cfcd647ee628f /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 8629a1f11c755ab4860f5317eab53714dde73a08 (diff) | |
IOS HLE: Remove old structs and methods
Now that everything has been changed to use the new structs, the old
methods and structs can be removed.
And while I was changing the base device class, I also moved the
"unsupported command" code to a separate function. It was pretty silly
to copy the same 3 lines for ~5 commands.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
