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authorStenzek <stenzek@gmail.com>2018-01-26 16:23:24 +1000
committerStenzek <stenzek@gmail.com>2018-02-20 01:15:55 +1000
commitde632fc9c8d7d026ccad1afc2f72224ee9639023 (patch)
treecf182d393ccde05c26d3fa27bc7007e134fbadda /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parent5baf3bbe2e2fb62cac9c1bb4cded45644ebfd3bb (diff)
Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed event, reducing the overhead for resizes in the Vulkan backend. It is also now now safe to change the surface multiple times if the video thread is lagging behind.
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