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authorStenzek <stenzek@gmail.com>2018-03-01 19:21:06 +1000
committerStenzek <stenzek@gmail.com>2018-03-10 16:11:19 +1000
commite31cc1f679db82f6baca1bb3d934e2dd17542d55 (patch)
tree0edb0e3947fd0f53c4e682ea102cec7297b5e8e0 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parent9fa24700b69b98b2569f4bd1353482cbfb1ec2d7 (diff)
ShaderCache: Implement background shader compilation
This enables shaders to be compiled while the game is starting, instead of blocking startup. If a shader is needed before it is compiled, emulation will block.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
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