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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-12 02:14:45 -0400 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-12 02:14:45 -0400 |
| commit | 17ff069d4a1fe7e6b1e6091ded8d10c2e4c79945 (patch) | |
| tree | a7b1d3a02372f491a1feb1dbb9eb5ebe003cf970 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 6d9b4d7d3580d57cc37e2813b476865b82e801b6 (diff) | |
| parent | 664beea5385f11af1a2c851ac62aec5eff71eb85 (diff) | |
Merge pull request #3002 from degasus/master
OGL: reimplement SSAA based on ARB_gpu_shader5
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index de48229363..6d404bb3b1 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -438,6 +438,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object"); g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); + g_Config.backend_info.bSupportsSSAA = GLExtensions::Supports("GL_ARB_gpu_shader5") && GLExtensions::Supports("GL_ARB_sample_shading"); g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320; g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object") || GLExtensions::Supports("GL_OES_texture_buffer") || @@ -535,28 +536,25 @@ Renderer::Renderer() g_ogl_config.eSupportedGLSLVersion = GLSL_130; g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+ g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+ - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "1.40")) { g_ogl_config.eSupportedGLSLVersion = GLSL_140; g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+ g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+ - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "1.50")) { g_ogl_config.eSupportedGLSLVersion = GLSL_150; - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "3.30")) { g_ogl_config.eSupportedGLSLVersion = GLSL_330; - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else { g_ogl_config.eSupportedGLSLVersion = GLSL_400; + g_Config.backend_info.bSupportsSSAA = true; } // Desktop OpenGL can't have the Android Extension Pack |
