diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2015-01-26 02:35:29 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2015-01-26 02:35:29 +0100 |
| commit | 1e809d9c11079be3ed8985dae42f36595767dcb5 (patch) | |
| tree | 485b5470882b50245dc444eb502d470dadc31c49 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 34079a00379d8fb773e570c2d6fbf8750c0cd7b2 (diff) | |
Revert "Merge pull request #1903 from RisingFog/libav"
This reverts commit 34079a00379d8fb773e570c2d6fbf8750c0cd7b2, reversing
changes made to 3274df71588640b4648628e513cc59d6bdbdae26.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 63 |
1 files changed, 55 insertions, 8 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index d3abafcfc0..019f5d2556 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -35,9 +35,6 @@ #include "VideoBackends/OGL/TextureConverter.h" #include "VideoBackends/OGL/VertexManager.h" -#if defined(HAVE_LIBAV) || defined (WIN32) -#include "VideoCommon/AVIDump.h" -#endif #include "VideoCommon/BPFunctions.h" #include "VideoCommon/BPStructs.h" #include "VideoCommon/DriverDetails.h" @@ -53,6 +50,10 @@ #include "VideoCommon/VertexShaderManager.h" #include "VideoCommon/VideoConfig.h" +#if defined _WIN32 || defined HAVE_LIBAV +#include "VideoCommon/AVIDump.h" +#endif + void VideoConfig::UpdateProjectionHack() { @@ -1417,7 +1418,7 @@ void Renderer::SetBlendMode(bool forceUpdate) static void DumpFrame(const std::vector<u8>& data, int w, int h) { -#if defined(HAVE_LIBAV) || defined (WIN32) +#if defined(HAVE_LIBAV) || defined(_WIN32) if (SConfig::GetInstance().m_DumpFrames && !data.empty()) { AVIDump::AddFrame(&data[0], w, h); @@ -1537,7 +1538,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co // Frame dumping disabled entirely on GLES3 if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) { -#if defined(HAVE_LIBAV) || defined (WIN32) +#if defined _WIN32 || defined HAVE_LIBAV if (SConfig::GetInstance().m_DumpFrames) { std::lock_guard<std::mutex> lk(s_criticalScreenshot); @@ -1554,7 +1555,11 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co { if (!bLastFrameDumped) { - bAVIDumping = AVIDump::Start(w, h); + #ifdef _WIN32 + bAVIDumping = AVIDump::Start(nullptr, w, h); + #else + bAVIDumping = AVIDump::Start(w, h); + #endif if (!bAVIDumping) { OSD::AddMessage("AVIDump Start failed", 2000); @@ -1568,8 +1573,11 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co } if (bAVIDumping) { - FlipImageData(&frame_data[0], w, h); - AVIDump::AddFrame(&frame_data[0], w, h); + #ifndef _WIN32 + FlipImageData(&frame_data[0], w, h); + #endif + + AVIDump::AddFrame(&frame_data[0], w, h); } bLastFrameDumped = true; @@ -1591,6 +1599,45 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co } bLastFrameDumped = false; } +#else + if (SConfig::GetInstance().m_DumpFrames) + { + std::lock_guard<std::mutex> lk(s_criticalScreenshot); + std::string movie_file_name; + w = GetTargetRectangle().GetWidth(); + h = GetTargetRectangle().GetHeight(); + frame_data.resize(3 * w * h); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(GetTargetRectangle().left, GetTargetRectangle().bottom, w, h, GL_BGR, GL_UNSIGNED_BYTE, &frame_data[0]); + + if (!bLastFrameDumped) + { + movie_file_name = File::GetUserPath(D_DUMPFRAMES_IDX) + "framedump.raw"; + File::CreateFullPath(movie_file_name); + pFrameDump.Open(movie_file_name, "wb"); + if (!pFrameDump) + { + OSD::AddMessage("Error opening framedump.raw for writing.", 2000); + } + else + { + OSD::AddMessage(StringFromFormat("Dumping Frames to \"%s\" (%dx%d RGB24)", movie_file_name.c_str(), w, h), 2000); + } + } + if (pFrameDump) + { + FlipImageData(&frame_data[0], w, h); + pFrameDump.WriteBytes(&frame_data[0], w * 3 * h); + pFrameDump.Flush(); + } + bLastFrameDumped = true; + } + else + { + if (bLastFrameDumped) + pFrameDump.Close(); + bLastFrameDumped = false; + } #endif } // Finish up the current frame, print some stats |
