summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/Render.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2017-04-30 15:54:45 +1000
committerStenzek <stenzek@gmail.com>2017-09-11 19:40:26 +1000
commit2869c570f1d0b67d2ee4304ea528bef3ef4b563e (patch)
tree2f10d4f34da42a5e9f81706f853451bd8a59a701 /Source/Core/VideoBackends/OGL/Render.cpp
parent4d36f0cc87d2cc2bc40ec1c36a65623dc3822f01 (diff)
Renderer: Move depth state to VideoCommon and seperate from bpmem
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 8953b10831..0ac9f03a06 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -1787,7 +1787,7 @@ void Renderer::RestoreAPIState()
}
SetGenerationMode();
BPFunctions::SetScissor();
- SetDepthMode();
+ BPFunctions::SetDepthMode();
BPFunctions::SetBlendMode();
SetViewport();
@@ -1813,16 +1813,16 @@ void Renderer::SetGenerationMode()
}
}
-void Renderer::SetDepthMode()
+void Renderer::SetDepthState(const DepthState& state)
{
const GLenum glCmpFuncs[8] = {GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL,
GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS};
- if (bpmem.zmode.testenable)
+ if (state.testenable)
{
glEnable(GL_DEPTH_TEST);
- glDepthMask(bpmem.zmode.updateenable ? GL_TRUE : GL_FALSE);
- glDepthFunc(glCmpFuncs[bpmem.zmode.func]);
+ glDepthMask(state.updateenable ? GL_TRUE : GL_FALSE);
+ glDepthFunc(glCmpFuncs[state.func]);
}
else
{