diff options
| author | Mat M <mathew1800@gmail.com> | 2016-12-23 04:33:42 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-12-23 04:33:42 -0500 |
| commit | 9160be50dbfa31073eda0148378786f69b219805 (patch) | |
| tree | 579bca3b98e8dd47ec3b18911504a669a2853cf9 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | f2322bee90c1bd973a6cc4e99d4df78c7d2d0027 (diff) | |
| parent | 58a53951735aba77899ea8f8910a6b68dc52449a (diff) | |
Merge pull request #4224 from lioncash/tcache
TextureCacheBase: Eliminate static state
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 70fc43a981..c3416f2b4d 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1506,7 +1506,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, } // Clean out old stuff from caches. It's not worth it to clean out the shader caches. - TextureCache::Cleanup(frameCount); + g_texture_cache->Cleanup(frameCount); // Render to the framebuffer. FramebufferManager::SetFramebuffer(0); @@ -1516,7 +1516,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, g_Config.iSaveTargetId = 0; UpdateActiveConfig(); - TextureCache::OnConfigChanged(g_ActiveConfig); + g_texture_cache->OnConfigChanged(g_ActiveConfig); // For testing zbuffer targets. // Renderer::SetZBufferRender(); |
