diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-16 20:34:02 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-29 00:44:34 +1000 |
| commit | f5d95dcc861031dac4de98d95117afe1c43b166c (patch) | |
| tree | ece38c0490ba5456512463fc4ba3136170c63907 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 12bde06dc32be06493738ff1eabdc4b6d0783594 (diff) | |
OGL: Use native compressed textures on supported drivers
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index ce58be68cc..360bc76a70 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -462,6 +462,8 @@ Renderer::Renderer() g_ogl_config.bSupportsConservativeDepth = GLExtensions::Supports("GL_ARB_conservative_depth"); g_ogl_config.bSupportsAniso = GLExtensions::Supports("GL_EXT_texture_filter_anisotropic"); g_Config.backend_info.bSupportsComputeShaders = GLExtensions::Supports("GL_ARB_compute_shader"); + g_Config.backend_info.bSupportsST3CTextures = + GLExtensions::Supports("GL_EXT_texture_compression_s3tc"); if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) { |
