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authorLéo Lam <leo@innovatetechnologi.es>2016-11-27 11:56:22 +0100
committerLéo Lam <leo@innovatetechnologi.es>2016-12-06 20:33:53 +0100
commit31ccfffd386cdf7bfafdccda240a179431ecc98c (patch)
tree820bdb640091e5726e4c52d42f819956f82bfd28 /Source/Core/VideoBackends/OGL/StreamBuffer.cpp
parent7192789c1162e2deb5923151d05158f459448ab9 (diff)
Common: Add alignment header
Gets rid of duplicated alignment code.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/StreamBuffer.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/StreamBuffer.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
index a81d96b0ff..97a25a5bc7 100644
--- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
+++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "Common/Align.h"
#include "Common/GL/GLUtil.h"
#include "Common/MemoryUtil.h"
@@ -261,11 +262,11 @@ public:
PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size)
{
CreateFences();
- m_pointer = static_cast<u8*>(
- Common::AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
+ m_pointer = static_cast<u8*>(Common::AllocateAlignedMemory(
+ Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
- glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size, ALIGN_PINNED_MEMORY),
- m_pointer, GL_STREAM_COPY);
+ glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD,
+ Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), m_pointer, GL_STREAM_COPY);
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
glBindBuffer(m_buffertype, m_buffer);
}