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authorStenzek <stenzek@gmail.com>2017-04-07 23:00:42 +1000
committerStenzek <stenzek@gmail.com>2017-04-07 23:03:14 +1000
commit2492f196a716d3594022a5ea8ca1ff0178ee23b5 (patch)
tree20f3b1bb3c5581c718493bec4b3827680d486a5a /Source/Core/VideoBackends/OGL/TextureCache.cpp
parentf94cd57a7012bc6cce22f22f84356d9e260c0461 (diff)
TextureCache: Fix incomplete GPU texture decoding of non-square mips
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp
index bd6f99b2e8..33130da5c8 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp
@@ -775,7 +775,8 @@ void TextureCache::DecodeTextureOnGPU(TCacheEntryBase* entry, u32 dst_level, con
glBindTexture(GL_TEXTURE_BUFFER, s_palette_resolv_texture);
}
- auto dispatch_groups = TextureConversionShader::GetDispatchCount(info.base_info, width, height);
+ auto dispatch_groups =
+ TextureConversionShader::GetDispatchCount(info.base_info, aligned_width, aligned_height);
glBindImageTexture(0, static_cast<TCacheEntry*>(entry)->texture, dst_level, GL_TRUE, 0,
GL_WRITE_ONLY, GL_RGBA8);
glDispatchCompute(dispatch_groups.first, dispatch_groups.second, 1);