diff options
| author | degasus <wickmarkus@web.de> | 2017-11-25 11:07:14 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2017-12-02 15:17:39 +0100 |
| commit | e8febd0cef02c205b77ab6fdb7af33da59ce59cc (patch) | |
| tree | a8b8882e4c4c2a880b32aaf3336272e1f0c079f4 /Source/Core/VideoBackends/OGL/TextureCache.cpp | |
| parent | 491c10ec96e4cb58724f0768a76e0cece63f2b07 (diff) | |
VideoCommon: Create a namespace for TextureConversionShaderGen.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index f370da7142..cf36f0663d 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -510,7 +510,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, glViewport(0, 0, destination_texture->GetConfig().width, destination_texture->GetConfig().height); - auto uid = GetTextureConverterShaderUid(dst_format, is_depth_copy, is_intensity, scale_by_half); + auto uid = TextureConversionShaderGen::GetShaderUid(dst_format, is_depth_copy, is_intensity, + scale_by_half); auto it = m_efb_copy_programs.emplace(uid, EFBCopyShader()); EFBCopyShader& shader = it.first->second; @@ -518,7 +519,7 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, if (created) { - ShaderCode code = GenerateTextureConverterShaderCode(APIType::OpenGL, uid.GetUidData()); + ShaderCode code = TextureConversionShaderGen::GenerateShader(APIType::OpenGL, uid.GetUidData()); std::string geo_program = ""; char prefix = 'f'; |
