diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-04 14:59:16 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-05 00:36:10 +0100 |
| commit | 42bb48bd460d0ee1e11691b4de9aeab9510a43fa (patch) | |
| tree | dc11b093ed5fadb23dec7ae5a8799844ce4d965e /Source/Core/VideoBackends/OGL/TextureConverter.cpp | |
| parent | 6d5e9cb5b1ae0be7e965c934643730454c94a459 (diff) | |
FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureConverter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index ece33797a6..8753b58e8a 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -365,7 +365,7 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTextur // switch to texture converter frame buffer // attach destTexture as color destination FramebufferManager::SetFramebuffer(s_texConvFrameBuffer[1]); - glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, destTexture, 0); + FramebufferManager::FramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_ARRAY, destTexture, 0); // activate source texture // set srcAddr as data for source texture |
