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Core
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VideoBackends
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OGL
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TextureConverter.cpp
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Commit message (
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Author
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-05-22
EFB2RAM: Apply copy filter as a float coefficient after sampling
Stenzek
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-03-01
VideoBackends: Restore the framebuffer as part of the API state
Stenzek
2018-02-22
OGL: Track state of last bound vertex array object
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2017-12-03
OGL/TextureConverter: Remove unnecessary using declaration
Lioncash
2017-12-03
OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings
Lioncash
2017-12-02
VideoCommon: Rename TextureConversionShader namespace.
degasus
2017-11-22
OGL: Use new readback methods for EFB2RAM
Stenzek
2017-11-17
Remove old XFB logic
iwubcode
2017-11-17
Video Backends: Implement vertical scaling for xfb copies. This fixes the
iwubcode
2017-11-03
Fix incorrect handling of auto IR
JosJuice
2017-08-08
Remove non-integer IRs
JosJuice
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-02-01
ShaderGenCommon: Remove unnecessary includes
Lioncash
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-12
OpenGL: Always use a PBO in EncodeToRamUsingShader
hthh
2016-09-07
EFB2RAM: Downsample higher resolutions with linear filtering.
Scott Mansell
2016-07-29
VideoCommon: Make API_TYPE an enum class
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-11-15
TextureCache: Rewrite EFB Copy control flow
degasus
2015-11-15
OGL-TextureConverter: Keep care about the global state ifself
degasus
2015-11-15
OGL: Remove TCache::Entry usage in TextureConverter
degasus
2015-10-22
TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
Lioncash
2015-09-28
Fix building with PCH disabled.
Rohit Nirmal
2015-09-06
Move common EFB copy code into VideoCommon
Scott Mansell
2015-08-12
[GLES] Fix real XFB.
Ryan Houdek
2015-07-25
Video: stride in bytes rather than pixels
booto
2015-07-25
Video: respect stride of efb copies to xfb
booto
2015-05-29
OGL: Always use sampler objects.
degasus
2015-05-27
OGL: use GL_TEXTURE* constants
Tillmann Karras
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-01-28
Silence -Wunused-variable warning.
Rohit Nirmal
2015-01-25
Make sure EFB2RAM buffer is wide enough for new coordinate system.
magumagu
2015-01-25
Fix OpenGL coordinate computation.
magumagu
2014-12-11
OGL: Ensure a VAO is bound for all attributeless.
Unknown W. Brackets
2014-12-05
FramebufferManager: Bind only the first framebuffer layer when the EFB only h...
Jules Blok
2014-11-28
Merge pull request #1439 from Armada651/ogl-stereo-3d
Ryan Houdek
2014-11-24
More formatting and consistency fixes
Stevoisiak
2014-11-23
use GL_TEXTURE_2D_ARRAY for most of our textures
degasus
2014-11-13
Various formatting and consistency fixes
Stevoisiak
2014-10-26
OGL: Get rid of error macros
Lioncash
2014-08-19
msvc: resolve all warnings in VideoBackends/OGL.
Shawn Hoffman
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