diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-10-26 04:53:22 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-10-26 04:54:58 -0400 |
| commit | 49b94e52858e5869ea2872ed75810ba075cfa0eb (patch) | |
| tree | 39f2911237486cd32287ea2b528710e5997ee22c /Source/Core/VideoBackends/OGL/TextureConverter.cpp | |
| parent | f895648eb95369e2d302ba93cc4354d3880a7337 (diff) | |
OGL: Get rid of error macros
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureConverter.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index e4888ea2e5..79cf9122b2 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -221,7 +221,6 @@ static void EncodeToRamUsingShader(GLuint srcTexture, // switch to texture converter frame buffer // attach render buffer as color destination FramebufferManager::SetFramebuffer(s_texConvFrameBuffer[0]); - GL_REPORT_ERRORD(); // set source texture glActiveTexture(GL_TEXTURE0+9); @@ -238,14 +237,10 @@ static void EncodeToRamUsingShader(GLuint srcTexture, glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } - GL_REPORT_ERRORD(); - glViewport(0, 0, (GLsizei)dstWidth, (GLsizei)dstHeight); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - GL_REPORT_ERRORD(); - // .. and then read back the results. // TODO: make this less slow. @@ -280,9 +275,6 @@ static void EncodeToRamUsingShader(GLuint srcTexture, { glReadPixels(0, 0, (GLsizei)dstWidth, (GLsizei)dstHeight, GL_BGRA, GL_UNSIGNED_BYTE, destAddr); } - - GL_REPORT_ERRORD(); - } int EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source) @@ -355,7 +347,6 @@ void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* des FramebufferManager::SetFramebuffer(0); TextureCache::DisableStage(0); g_renderer->RestoreAPIState(); - GL_REPORT_ERRORD(); } @@ -376,8 +367,6 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTextur FramebufferManager::SetFramebuffer(s_texConvFrameBuffer[1]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, destTexture, 0); - GL_REPORT_FBO_ERROR(); - // activate source texture // set srcAddr as data for source texture glActiveTexture(GL_TEXTURE0+9); @@ -392,7 +381,6 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTextur FramebufferManager::SetFramebuffer(0); g_renderer->RestoreAPIState(); - GL_REPORT_ERRORD(); } } // namespace |
