diff options
| author | degasus <wickmarkus@web.de> | 2017-11-25 11:13:22 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2017-12-02 15:17:39 +0100 |
| commit | e2a9ee384f737b78f55a1bdd56e928bd33d802ba (patch) | |
| tree | 90d36b105f8595b3e846acb5e702adb618556c16 /Source/Core/VideoBackends/OGL/TextureConverter.cpp | |
| parent | e8febd0cef02c205b77ab6fdb7af33da59ce59cc (diff) | |
VideoCommon: Rename TextureConversionShader namespace.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureConverter.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index 1f368ee4e4..88c46efc33 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -54,7 +54,8 @@ static EncodingProgram& GetOrCreateEncodingShader(const EFBCopyParams& params) if (iter != s_encoding_programs.end()) return iter->second; - const char* shader = TextureConversionShader::GenerateEncodingShader(params, APIType::OpenGL); + const char* shader = + TextureConversionShaderTiled::GenerateEncodingShader(params, APIType::OpenGL); #if defined(_DEBUG) || defined(DEBUGFAST) if (g_ActiveConfig.iLog & CONF_SAVESHADERS && shader) |
