diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:50 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:54 -0400 |
| commit | d4337eebdeb999df380394cdd20d054f5e9fe375 (patch) | |
| tree | b2c04979677aa138cbc3202c510a96040ba9adcd /Source/Core/VideoBackends/OGL/VertexManager.cpp | |
| parent | 9802a5e16b5860d1c6b42beeb1b8ca883467e1b1 (diff) | |
VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/VertexManager.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp index 211b55d1c7..0170a20a0b 100644 --- a/Source/Core/VideoBackends/OGL/VertexManager.cpp +++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp @@ -105,7 +105,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff const u32 elem_size = GetTexelBufferElementSize(format); const auto dst = m_texel_buffer->Map(data_size, elem_size); std::memcpy(dst.first, data, data_size); - ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size); + ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, data_size); *out_offset = dst.second / elem_size; m_texel_buffer->Unmap(data_size); @@ -130,7 +130,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff const u32 palette_byte_offset = Common::AlignUp(data_size, palette_elem_size); std::memcpy(dst.first, data, data_size); std::memcpy(dst.first + palette_byte_offset, palette_data, palette_size); - ADDSTAT(stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size); + ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size); *out_offset = dst.second / elem_size; *out_palette_offset = (dst.second + palette_byte_offset) / palette_elem_size; m_texel_buffer->Unmap(palette_byte_offset + palette_size); @@ -181,8 +181,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in m_vertex_buffer->Unmap(vertex_data_size); m_index_buffer->Unmap(index_data_size); - ADDSTAT(stats.this_frame.bytes_vertex_streamed, vertex_data_size); - ADDSTAT(stats.this_frame.bytes_index_streamed, index_data_size); + ADDSTAT(g_stats.this_frame.bytes_vertex_streamed, vertex_data_size); + ADDSTAT(g_stats.this_frame.bytes_index_streamed, index_data_size); } void VertexManager::UploadUniforms() |
