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authorJasper St. Pierre <jstpierre@mecheye.net>2013-12-07 15:14:29 -0500
committerJasper St. Pierre <jstpierre@mecheye.net>2013-12-31 14:03:19 -0500
commit34692ab826abc8f8faa61bdb2280b742424528f1 (patch)
treeb0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/VideoBackends/Software/DebugUtil.cpp
parent43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff)
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/VideoBackends/Software/DebugUtil.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/DebugUtil.cpp269
1 files changed, 269 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.cpp b/Source/Core/VideoBackends/Software/DebugUtil.cpp
new file mode 100644
index 0000000000..75c6c08ada
--- /dev/null
+++ b/Source/Core/VideoBackends/Software/DebugUtil.cpp
@@ -0,0 +1,269 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "Common.h"
+
+#include "DebugUtil.h"
+#include "BPMemLoader.h"
+#include "TextureSampler.h"
+#include "SWVideoConfig.h"
+#include "EfbInterface.h"
+#include "SWStatistics.h"
+#include "HwRasterizer.h"
+#include "StringUtil.h"
+#include "SWCommandProcessor.h"
+#include "ImageWrite.h"
+#include "FileUtil.h"
+
+namespace DebugUtil
+{
+
+u32 skipFrames = 0;
+bool drawingHwTriangles = false;
+
+enum { NumObjectBuffers = 40};
+
+u32 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT];
+u32 TempBuffer[NumObjectBuffers];
+
+bool DrawnToBuffer[NumObjectBuffers];
+const char* ObjectBufferName[NumObjectBuffers];
+int BufferBase[NumObjectBuffers];
+
+void Init()
+{
+ for (int i = 0; i < NumObjectBuffers; i++)
+ {
+ memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
+ DrawnToBuffer[i] = false;
+ ObjectBufferName[i] = 0;
+ BufferBase[i] = 0;
+ }
+}
+
+void SaveTexture(const std::string filename, u32 texmap, s32 mip)
+{
+ FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
+ u8 subTexmap = texmap & 3;
+
+ TexImage0& ti0 = texUnit.texImage0[subTexmap];
+
+ u32 width = ti0.width + 1;
+ u32 height = ti0.height + 1;
+
+ u8 *data = new u8[width * height * 4];
+
+ GetTextureRGBA(data, texmap, mip, width, height);
+
+ (void)TextureToPng(data, width*4, filename, width, height, true);
+ delete[] data;
+
+}
+
+void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
+{
+ for (u32 y = 0; y < height; y++)
+ {
+ for (u32 x = 0; x < width; x++)
+ {
+ TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, dst);
+ dst += 4;
+ }
+ }
+}
+
+s32 GetMaxTextureLod(u32 texmap)
+{
+ FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
+ u8 subTexmap = texmap & 3;
+
+ u8 maxLod = texUnit.texMode1[subTexmap].max_lod;
+ u8 mip = maxLod >> 4;
+ u8 fract = maxLod & 0xf;
+
+ if(fract)
+ ++mip;
+
+ return (s32)mip;
+}
+
+void DumpActiveTextures()
+{
+ for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
+ {
+ u32 texmap = bpmem.tevindref.getTexMap(stageNum);
+
+ s32 maxLod = GetMaxTextureLod(texmap);
+ for (s32 mip = 0; mip <= maxLod; ++mip)
+ {
+ SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
+ File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip);
+ }
+ }
+
+ for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
+ {
+ int stageNum2 = stageNum >> 1;
+ int stageOdd = stageNum&1;
+ TwoTevStageOrders &order = bpmem.tevorders[stageNum2];
+
+ int texmap = order.getTexMap(stageOdd);
+
+ s32 maxLod = GetMaxTextureLod(texmap);
+ for (s32 mip = 0; mip <= maxLod; ++mip)
+ {
+ SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
+ File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip);
+ }
+ }
+}
+
+void DumpEfb(const std::string filename)
+{
+ u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
+ u8 *writePtr = data;
+ u8 sample[4];
+
+ for (int y = 0; y < EFB_HEIGHT; y++)
+ {
+ for (int x = 0; x < EFB_WIDTH; x++)
+ {
+ EfbInterface::GetColor(x, y, sample);
+ // ABGR to RGBA
+ *(writePtr++) = sample[3];
+ *(writePtr++) = sample[2];
+ *(writePtr++) = sample[1];
+ *(writePtr++) = sample[0];
+ }
+ }
+
+ (void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
+ delete[] data;
+}
+
+void DumpDepth(const std::string filename)
+{
+ u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
+ u8 *writePtr = data;
+
+ for (int y = 0; y < EFB_HEIGHT; y++)
+ {
+ for (int x = 0; x < EFB_WIDTH; x++)
+ {
+ u32 depth = EfbInterface::GetDepth(x, y);
+ // depth to rgba
+ *(writePtr++) = depth & 0xff;
+ *(writePtr++) = (depth >> 8) & 0xff;
+ *(writePtr++) = (depth >> 16) & 0xff;
+ *(writePtr++) = 255;
+ }
+ }
+
+ (void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
+ delete[] data;
+}
+
+void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name)
+{
+ int buffer = bufferBase + subBuffer;
+
+ u32 offset = (x + y * EFB_WIDTH) * 4;
+ u8 *dst = (u8*)&ObjectBuffer[buffer][offset];
+ *(dst++) = color[2];
+ *(dst++) = color[1];
+ *(dst++) = color[0];
+ *(dst++) = color[3];
+
+ DrawnToBuffer[buffer] = true;
+ ObjectBufferName[buffer] = name;
+ BufferBase[buffer] = bufferBase;
+}
+
+void DrawTempBuffer(u8 *color, int buffer)
+{
+ u8 *dst = (u8*)&TempBuffer[buffer];
+ *(dst++) = color[2];
+ *(dst++) = color[1];
+ *(dst++) = color[0];
+ *(dst++) = color[3];
+}
+
+void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name)
+{
+ int buffer = bufferBase + subBuffer;
+
+ u32 offset = (x + y * EFB_WIDTH);
+ ObjectBuffer[buffer][offset] = TempBuffer[buffer];
+
+ DrawnToBuffer[buffer] = true;
+ ObjectBufferName[buffer] = name;
+ BufferBase[buffer] = bufferBase;
+}
+
+void OnObjectBegin()
+{
+ if (!g_bSkipCurrentFrame)
+ {
+ if (g_SWVideoConfig.bDumpTextures && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd)
+ DumpActiveTextures();
+
+ if (g_SWVideoConfig.bHwRasterizer)
+ {
+ HwRasterizer::BeginTriangles();
+ drawingHwTriangles = true;
+ }
+ }
+}
+
+void OnObjectEnd()
+{
+ if (!g_bSkipCurrentFrame)
+ {
+ if (g_SWVideoConfig.bDumpObjects && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd)
+ DumpEfb(StringFromFormat("%sobject%i.png",
+ File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
+ swstats.thisFrame.numDrawnObjects));
+
+ if (g_SWVideoConfig.bHwRasterizer || drawingHwTriangles)
+ {
+ HwRasterizer::EndTriangles();
+ drawingHwTriangles = false;
+ }
+
+ for (int i = 0; i < NumObjectBuffers; i++)
+ {
+ if (DrawnToBuffer[i])
+ {
+ DrawnToBuffer[i] = false;
+ std::string filename = StringFromFormat("%sobject%i_%s(%i).png",
+ File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
+ swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]);
+
+ (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
+ memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
+
+ }
+ }
+
+ swstats.thisFrame.numDrawnObjects++;
+ }
+}
+
+void OnFrameEnd()
+{
+ if (!g_bSkipCurrentFrame)
+ {
+ if (g_SWVideoConfig.bDumpFrames)
+ {
+ DumpEfb(StringFromFormat("%sframe%i_color.png",
+ File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount));
+ DumpDepth(StringFromFormat("%sframe%i_depth.png",
+ File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount));
+ }
+ }
+}
+
+}