diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/DebugUtil.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/DebugUtil.cpp | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.cpp b/Source/Core/VideoBackends/Software/DebugUtil.cpp new file mode 100644 index 0000000000..75c6c08ada --- /dev/null +++ b/Source/Core/VideoBackends/Software/DebugUtil.cpp @@ -0,0 +1,269 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "Common.h" + +#include "DebugUtil.h" +#include "BPMemLoader.h" +#include "TextureSampler.h" +#include "SWVideoConfig.h" +#include "EfbInterface.h" +#include "SWStatistics.h" +#include "HwRasterizer.h" +#include "StringUtil.h" +#include "SWCommandProcessor.h" +#include "ImageWrite.h" +#include "FileUtil.h" + +namespace DebugUtil +{ + +u32 skipFrames = 0; +bool drawingHwTriangles = false; + +enum { NumObjectBuffers = 40}; + +u32 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT]; +u32 TempBuffer[NumObjectBuffers]; + +bool DrawnToBuffer[NumObjectBuffers]; +const char* ObjectBufferName[NumObjectBuffers]; +int BufferBase[NumObjectBuffers]; + +void Init() +{ + for (int i = 0; i < NumObjectBuffers; i++) + { + memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i])); + DrawnToBuffer[i] = false; + ObjectBufferName[i] = 0; + BufferBase[i] = 0; + } +} + +void SaveTexture(const std::string filename, u32 texmap, s32 mip) +{ + FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; + u8 subTexmap = texmap & 3; + + TexImage0& ti0 = texUnit.texImage0[subTexmap]; + + u32 width = ti0.width + 1; + u32 height = ti0.height + 1; + + u8 *data = new u8[width * height * 4]; + + GetTextureRGBA(data, texmap, mip, width, height); + + (void)TextureToPng(data, width*4, filename, width, height, true); + delete[] data; + +} + +void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height) +{ + for (u32 y = 0; y < height; y++) + { + for (u32 x = 0; x < width; x++) + { + TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, dst); + dst += 4; + } + } +} + +s32 GetMaxTextureLod(u32 texmap) +{ + FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; + u8 subTexmap = texmap & 3; + + u8 maxLod = texUnit.texMode1[subTexmap].max_lod; + u8 mip = maxLod >> 4; + u8 fract = maxLod & 0xf; + + if(fract) + ++mip; + + return (s32)mip; +} + +void DumpActiveTextures() +{ + for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++) + { + u32 texmap = bpmem.tevindref.getTexMap(stageNum); + + s32 maxLod = GetMaxTextureLod(texmap); + for (s32 mip = 0; mip <= maxLod; ++mip) + { + SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png", + File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(), + swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip); + } + } + + for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++) + { + int stageNum2 = stageNum >> 1; + int stageOdd = stageNum&1; + TwoTevStageOrders &order = bpmem.tevorders[stageNum2]; + + int texmap = order.getTexMap(stageOdd); + + s32 maxLod = GetMaxTextureLod(texmap); + for (s32 mip = 0; mip <= maxLod; ++mip) + { + SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png", + File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(), + swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip); + } + } +} + +void DumpEfb(const std::string filename) +{ + u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4]; + u8 *writePtr = data; + u8 sample[4]; + + for (int y = 0; y < EFB_HEIGHT; y++) + { + for (int x = 0; x < EFB_WIDTH; x++) + { + EfbInterface::GetColor(x, y, sample); + // ABGR to RGBA + *(writePtr++) = sample[3]; + *(writePtr++) = sample[2]; + *(writePtr++) = sample[1]; + *(writePtr++) = sample[0]; + } + } + + (void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true); + delete[] data; +} + +void DumpDepth(const std::string filename) +{ + u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4]; + u8 *writePtr = data; + + for (int y = 0; y < EFB_HEIGHT; y++) + { + for (int x = 0; x < EFB_WIDTH; x++) + { + u32 depth = EfbInterface::GetDepth(x, y); + // depth to rgba + *(writePtr++) = depth & 0xff; + *(writePtr++) = (depth >> 8) & 0xff; + *(writePtr++) = (depth >> 16) & 0xff; + *(writePtr++) = 255; + } + } + + (void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true); + delete[] data; +} + +void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name) +{ + int buffer = bufferBase + subBuffer; + + u32 offset = (x + y * EFB_WIDTH) * 4; + u8 *dst = (u8*)&ObjectBuffer[buffer][offset]; + *(dst++) = color[2]; + *(dst++) = color[1]; + *(dst++) = color[0]; + *(dst++) = color[3]; + + DrawnToBuffer[buffer] = true; + ObjectBufferName[buffer] = name; + BufferBase[buffer] = bufferBase; +} + +void DrawTempBuffer(u8 *color, int buffer) +{ + u8 *dst = (u8*)&TempBuffer[buffer]; + *(dst++) = color[2]; + *(dst++) = color[1]; + *(dst++) = color[0]; + *(dst++) = color[3]; +} + +void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name) +{ + int buffer = bufferBase + subBuffer; + + u32 offset = (x + y * EFB_WIDTH); + ObjectBuffer[buffer][offset] = TempBuffer[buffer]; + + DrawnToBuffer[buffer] = true; + ObjectBufferName[buffer] = name; + BufferBase[buffer] = bufferBase; +} + +void OnObjectBegin() +{ + if (!g_bSkipCurrentFrame) + { + if (g_SWVideoConfig.bDumpTextures && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd) + DumpActiveTextures(); + + if (g_SWVideoConfig.bHwRasterizer) + { + HwRasterizer::BeginTriangles(); + drawingHwTriangles = true; + } + } +} + +void OnObjectEnd() +{ + if (!g_bSkipCurrentFrame) + { + if (g_SWVideoConfig.bDumpObjects && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd) + DumpEfb(StringFromFormat("%sobject%i.png", + File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), + swstats.thisFrame.numDrawnObjects)); + + if (g_SWVideoConfig.bHwRasterizer || drawingHwTriangles) + { + HwRasterizer::EndTriangles(); + drawingHwTriangles = false; + } + + for (int i = 0; i < NumObjectBuffers; i++) + { + if (DrawnToBuffer[i]) + { + DrawnToBuffer[i] = false; + std::string filename = StringFromFormat("%sobject%i_%s(%i).png", + File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), + swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]); + + (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true); + memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i])); + + } + } + + swstats.thisFrame.numDrawnObjects++; + } +} + +void OnFrameEnd() +{ + if (!g_bSkipCurrentFrame) + { + if (g_SWVideoConfig.bDumpFrames) + { + DumpEfb(StringFromFormat("%sframe%i_color.png", + File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount)); + DumpDepth(StringFromFormat("%sframe%i_depth.png", + File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount)); + } + } +} + +} |
