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authorJMC47 <JMC4789@gmail.com>2026-01-17 19:10:50 -0500
committerGitHub <noreply@github.com>2026-01-17 19:10:50 -0500
commit035bcffc63ecc803abeb6987f66a5b2f78f5f0bc (patch)
treeb46f7ec3d376fc2fef5ac0d2f48769b0e23e9353 /Source/Core/VideoBackends/Software/SWGfx.cpp
parentd098f2bba9fac19d90526fb9f7aceb0bb405b4b4 (diff)
parent1e0473e44f5e21558d75b0121bd935bb50825c26 (diff)
Merge pull request #14289 from Sintendo/typos
Fix various typos and spelling mistakes
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWGfx.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWGfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/SWGfx.cpp b/Source/Core/VideoBackends/Software/SWGfx.cpp
index fba9faf7e5..ed152aef95 100644
--- a/Source/Core/VideoBackends/Software/SWGfx.cpp
+++ b/Source/Core/VideoBackends/Software/SWGfx.cpp
@@ -129,7 +129,7 @@ void SWGfx::SetScissorRect(const MathUtil::Rectangle<int>& rc)
{
// BPFunctions calls SetScissorRect with the "best" scissor rect whenever the viewport or scissor
// changes. However, the software renderer is actually able to use multiple scissor rects (which
- // is necessary in a few renderering edge cases, such as with Major Minor's Majestic March).
+ // is necessary in a few rendering edge cases, such as with Major Minor's Majestic March).
// Thus, we use this as a signal to update the list of scissor rects, but ignore the parameter.
Rasterizer::ScissorChanged();
}