diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2017-09-29 00:31:08 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2017-11-17 22:11:32 -0600 |
| commit | 4964fc87ae15600252cea8a07df5799e91c11875 (patch) | |
| tree | dfd067d59541079078dae594dcd2476db854a168 /Source/Core/VideoBackends/Software/SWOGLWindow.cpp | |
| parent | a129a53e56cdff93e2fd092fd56f3e0726408a60 (diff) | |
Video Backends: Remove the right of the xfb region for games where the
VI stride does not match the VI width
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWOGLWindow.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWOGLWindow.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp index bead74872d..8027d3fb68 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp @@ -90,7 +90,7 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color) m_text.push_back({text, x, y, color}); } -void SWOGLWindow::ShowImage(AbstractTexture* image, float aspect) +void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region) { SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image); GLInterface->Update(); // just updates the render window position and the backbuffer size @@ -103,6 +103,8 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, float aspect) glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D, m_image_texture); + // TODO: Apply xfb_region + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); // 4-byte pixel alignment glPixelStorei(GL_UNPACK_ROW_LENGTH, sw_image->GetConfig().width); |
