diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2021-08-28 00:30:05 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2021-08-30 13:47:48 -0500 |
| commit | 1f2f5053735b4e94dac29237e9482befd9a2687b (patch) | |
| tree | dfe18ba017a6cda4a79c01c10431c7c37e8f74a3 /Source/Core/VideoBackends/Software/SWRenderer.cpp | |
| parent | 9b83cf3e7fdf6fc4d15b78193461fd1081d61008 (diff) | |
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 2089db924c..d66609ad3a 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -38,7 +38,8 @@ bool SWRenderer::IsHeadless() const return m_window->IsHeadless(); } -std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config) +std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config, + [[maybe_unused]] std::string_view name) { return std::make_unique<SWTexture>(config); } @@ -78,13 +79,15 @@ public: }; std::unique_ptr<AbstractShader> -SWRenderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source) +SWRenderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source, + [[maybe_unused]] std::string_view name) { return std::make_unique<SWShader>(stage); } -std::unique_ptr<AbstractShader> SWRenderer::CreateShaderFromBinary(ShaderStage stage, - const void* data, size_t length) +std::unique_ptr<AbstractShader> +SWRenderer::CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length, + [[maybe_unused]] std::string_view name) { return std::make_unique<SWShader>(stage); } |
