diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-16 19:30:11 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-29 00:14:23 +1000 |
| commit | bc8a96d713eb0a1fb565f121a5d939b99c2295fa (patch) | |
| tree | 8b449d66cb2b61d4b72922276dcdfb735d0aaf49 /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | 68ee4fc932ddff320f535b6054ceff0c58348b64 (diff) | |
HiresTextures: Support parsing DDS files directly
This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 0f67c0e6fd..1b26f1d40a 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -134,6 +134,7 @@ void VideoSoftware::InitBackendInfo() g_Config.backend_info.bSupportsComputeShaders = false; g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false; g_Config.backend_info.bSupportsGPUTextureDecoding = false; + g_Config.backend_info.bSupportsST3CTextures = false; // aamodes g_Config.backend_info.AAModes = {1}; |
