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authorLéo Lam <leo@innovatetechnologi.es>2017-12-26 00:38:44 +0100
committerLéo Lam <leo@innovatetechnologi.es>2019-05-04 23:12:17 +0200
commitab9ece9bcab8a6d55dbe6f3a904d49231e5f73e1 (patch)
tree3993f73a513f6f80ecddff85882042b73da261da /Source/Core/VideoBackends/Software/Tev.cpp
parent6f84984b7b0514227327b2e2c5ef10907d150b96 (diff)
Replace MathUtil::Clamp with std::clamp
Diffstat (limited to 'Source/Core/VideoBackends/Software/Tev.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/Tev.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp
index 4b7c41347c..8b2d776835 100644
--- a/Source/Core/VideoBackends/Software/Tev.cpp
+++ b/Source/Core/VideoBackends/Software/Tev.cpp
@@ -2,11 +2,11 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include <algorithm>
#include <cmath>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
-#include "Common/MathUtil.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Tev.h"
@@ -777,7 +777,7 @@ void Tev::Draw()
// Based on that, choose the index such that points which are far away from the z-axis use the
// 10th "k" value and such that central points use the first value.
float floatindex = 9.f - std::abs(offset) * 9.f;
- floatindex = MathUtil::Clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary!
+ floatindex = std::clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary!
// Get the two closest integer indices, look up the corresponding samples
const int indexlower = (int)floatindex;
@@ -798,7 +798,7 @@ void Tev::Draw()
ze -= bpmem.fog.GetC();
// clamp 0 to 1
- float fog = MathUtil::Clamp(ze, 0.f, 1.f);
+ float fog = std::clamp(ze, 0.f, 1.f);
switch (bpmem.fog.c_proj_fsel.fsel)
{