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authorPierre Bourdon <delroth@gmail.com>2016-01-06 23:29:51 +0100
committerPierre Bourdon <delroth@gmail.com>2016-01-06 23:29:51 +0100
commit3c65a7dd7f665eaea093806cfc280e3692b70aec (patch)
tree6166a471269a9b1eb2bf703a31c915489e428b44 /Source/Core/VideoBackends/Software/TransformUnit.cpp
parent7fcb5a803b2e6179fe57654496fcea7f6b2ff183 (diff)
parentefbe5bc4b651d1f7f726bb064255e0e2562f7490 (diff)
Merge pull request #3156 from degasus/videosw2
VideoSW: Use VideoCommon framework and drop redundant code
Diffstat (limited to 'Source/Core/VideoBackends/Software/TransformUnit.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/TransformUnit.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/TransformUnit.cpp b/Source/Core/VideoBackends/Software/TransformUnit.cpp
index b3cd45a8a3..ab75964c24 100644
--- a/Source/Core/VideoBackends/Software/TransformUnit.cpp
+++ b/Source/Core/VideoBackends/Software/TransformUnit.cpp
@@ -8,13 +8,12 @@
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
-#include "VideoBackends/Software/BPMemLoader.h"
-#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/Vec3.h"
-#include "VideoBackends/Software/XFMemLoader.h"
+#include "VideoCommon/BPMemory.h"
+#include "VideoCommon/XFMemory.h"
namespace TransformUnit
{