diff options
| author | Matthew Parlane <parlane@gmail.com> | 2014-03-11 00:30:55 +1300 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2014-03-11 00:35:07 +1300 |
| commit | 31cfc73a09a8685cbab20502b4bc132e98e2feb5 (patch) | |
| tree | c7eb3a0906bab0eb711bd7c79166c96fe97ec488 /Source/Core/VideoBackends/Software | |
| parent | 4591464486d696a300cc914f6c2a3cce8af2d666 (diff) | |
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
Diffstat (limited to 'Source/Core/VideoBackends/Software')
| -rw-r--r-- | Source/Core/VideoBackends/Software/Clipper.cpp | 18 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/DebugUtil.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/EfbCopy.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/EfbInterface.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/OpcodeDecoder.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/Rasterizer.cpp | 38 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SetupUnit.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/Tev.cpp | 12 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/TextureEncoder.cpp | 12 |
11 files changed, 48 insertions, 48 deletions
diff --git a/Source/Core/VideoBackends/Software/Clipper.cpp b/Source/Core/VideoBackends/Software/Clipper.cpp index 976bbeb104..e1081da142 100644 --- a/Source/Core/VideoBackends/Software/Clipper.cpp +++ b/Source/Core/VideoBackends/Software/Clipper.cpp @@ -179,7 +179,7 @@ namespace Clipper if (mask != 0) { - for(int i = 0; i < 3; i += 3) + for (int i = 0; i < 3; i += 3) { int vlist[2][2*6+1]; int *inlist = vlist[0], *outlist = vlist[1]; @@ -273,7 +273,7 @@ namespace Clipper bool backface; - if(!CullTest(v0, v1, v2, backface)) + if (!CullTest(v0, v1, v2, backface)) return; int indices[NUM_INDICES] = { 0, 1, 2, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, @@ -296,10 +296,10 @@ namespace Clipper ClipTriangle(indices, numIndices); - for(int i = 0; i+3 <= numIndices; i+=3) + for (int i = 0; i+3 <= numIndices; i+=3) { _assert_(i < NUM_INDICES); - if(indices[i] != SKIP_FLAG) + if (indices[i] != SKIP_FLAG) { PerspectiveDivide(Vertices[indices[i]]); PerspectiveDivide(Vertices[indices[i+1]]); @@ -339,7 +339,7 @@ namespace Clipper ClipLine(indices); - if(indices[0] != SKIP_FLAG) + if (indices[0] != SKIP_FLAG) { OutputVertexData *v0 = Vertices[indices[0]]; OutputVertexData *v1 = Vertices[indices[1]]; @@ -353,16 +353,16 @@ namespace Clipper float screenDx = 0; float screenDy = 0; - if(fabsf(dx) > fabsf(dy)) + if (fabsf(dx) > fabsf(dy)) { - if(dx > 0) + if (dx > 0) screenDy = bpmem.lineptwidth.linesize / -12.0f; else screenDy = bpmem.lineptwidth.linesize / 12.0f; } else { - if(dy > 0) + if (dy > 0) screenDx = bpmem.lineptwidth.linesize / 12.0f; else screenDx = bpmem.lineptwidth.linesize / -12.0f; @@ -389,7 +389,7 @@ namespace Clipper mask &= CalcClipMask(v1); mask &= CalcClipMask(v2); - if(mask) + if (mask) { INCSTAT(swstats.thisFrame.numTrianglesRejected) return false; diff --git a/Source/Core/VideoBackends/Software/DebugUtil.cpp b/Source/Core/VideoBackends/Software/DebugUtil.cpp index e6995b5068..1c1629fba8 100644 --- a/Source/Core/VideoBackends/Software/DebugUtil.cpp +++ b/Source/Core/VideoBackends/Software/DebugUtil.cpp @@ -84,7 +84,7 @@ s32 GetMaxTextureLod(u32 texmap) u8 mip = maxLod >> 4; u8 fract = maxLod & 0xf; - if(fract) + if (fract) ++mip; return (s32)mip; diff --git a/Source/Core/VideoBackends/Software/EfbCopy.cpp b/Source/Core/VideoBackends/Software/EfbCopy.cpp index a8bd0bf16e..6018e2b3ce 100644 --- a/Source/Core/VideoBackends/Software/EfbCopy.cpp +++ b/Source/Core/VideoBackends/Software/EfbCopy.cpp @@ -34,7 +34,7 @@ namespace EfbCopy INFO_LOG(VIDEO, "xfbaddr: %x, fbwidth: %i, fbheight: %i, source: (%i, %i, %i, %i), Gamma %f", xfbAddr, fbWidth, fbHeight, sourceRc.top, sourceRc.left, sourceRc.bottom, sourceRc.right, Gamma); - if(!g_SWVideoConfig.bBypassXFB) + if (!g_SWVideoConfig.bBypassXFB) { EfbInterface::yuv422_packed* xfb_in_ram = (EfbInterface::yuv422_packed *) Memory::GetPointer(xfbAddr); diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp index ea066934d8..dffe392e6f 100644 --- a/Source/Core/VideoBackends/Software/EfbInterface.cpp +++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp @@ -552,7 +552,7 @@ namespace EfbInterface // Like CopyToXFB, but we copy directly into the opengl colour texture without going via Gamecube main memory or doing a yuyv conversion void BypassXFB(u8* texture, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma) { - if(fbWidth*fbHeight > 640*568) { + if (fbWidth*fbHeight > 640*568) { ERROR_LOG(VIDEO, "Framebuffer is too large: %ix%i", fbWidth, fbHeight); return; } diff --git a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp index ff2b4f0bb8..f9d01b7de5 100644 --- a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp +++ b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp @@ -139,7 +139,7 @@ void DecodeStandard(u32 bufferSize) DebugUtil::OnObjectBegin(); } #endif - switch(Cmd) + switch (Cmd) { case GX_NOP: break; @@ -250,7 +250,7 @@ bool CommandRunnable(u32 iBufferSize) u8 Cmd = DataPeek8(0); u32 minSize = 1; - switch(Cmd) + switch (Cmd) { case GX_LOAD_CP_REG: //0x08 minSize = 6; diff --git a/Source/Core/VideoBackends/Software/Rasterizer.cpp b/Source/Core/VideoBackends/Software/Rasterizer.cpp index 80be2adada..7054fab304 100644 --- a/Source/Core/VideoBackends/Software/Rasterizer.cpp +++ b/Source/Core/VideoBackends/Software/Rasterizer.cpp @@ -87,7 +87,7 @@ inline int iround(float x) int t; t = (int)x; - if((x - t) >= 0.5) + if ((x - t) >= 0.5) return t + 1; return t; @@ -149,7 +149,7 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi) // colors for (unsigned int i = 0; i < bpmem.genMode.numcolchans; i++) { - for(int comp = 0; comp < 4; comp++) + for (int comp = 0; comp < 4; comp++) { u16 color = (u16)ColorSlopes[i][comp].GetValue(dx, dy); @@ -299,7 +299,7 @@ void BuildBlock(s32 blockX, s32 blockY) { int stageOdd = i&1; TwoTevStageOrders &order = bpmem.tevorders[i >> 1]; - if(order.getEnable(stageOdd)) + if (order.getEnable(stageOdd)) { u32 texmap = order.getTexMap(stageOdd); u32 texcoord = order.getTexCoord(stageOdd); @@ -384,15 +384,15 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer if (!bpmem.genMode.zfreeze || !g_SWVideoConfig.bZFreeze) InitSlope(&ZSlope, v0->screenPosition[2], v1->screenPosition[2], v2->screenPosition[2], fltdx31, fltdx12, fltdy12, fltdy31); - for(unsigned int i = 0; i < bpmem.genMode.numcolchans; i++) + for (unsigned int i = 0; i < bpmem.genMode.numcolchans; i++) { - for(int comp = 0; comp < 4; comp++) + for (int comp = 0; comp < 4; comp++) InitSlope(&ColorSlopes[i][comp], v0->color[i][comp], v1->color[i][comp], v2->color[i][comp], fltdx31, fltdx12, fltdy12, fltdy31); } - for(unsigned int i = 0; i < bpmem.genMode.numtexgens; i++) + for (unsigned int i = 0; i < bpmem.genMode.numtexgens; i++) { - for(int comp = 0; comp < 3; comp++) + for (int comp = 0; comp < 3; comp++) InitSlope(&TexSlopes[i][comp], v0->texCoords[i][comp] * w[0], v1->texCoords[i][comp] * w[1], v2->texCoords[i][comp] * w[2], fltdx31, fltdx12, fltdy12, fltdy31); } @@ -406,14 +406,14 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer s32 C3 = DY31 * X3 - DX31 * Y3; // Correct for fill convention - if(DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; - if(DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; - if(DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; + if (DY12 < 0 || (DY12 == 0 && DX12 > 0)) C1++; + if (DY23 < 0 || (DY23 == 0 && DX23 > 0)) C2++; + if (DY31 < 0 || (DY31 == 0 && DX31 > 0)) C3++; // Loop through blocks - for(s32 y = miny; y < maxy; y += BLOCK_SIZE) + for (s32 y = miny; y < maxy; y += BLOCK_SIZE) { - for(s32 x = minx; x < maxx; x += BLOCK_SIZE) + for (s32 x = minx; x < maxx; x += BLOCK_SIZE) { // Corners of block s32 x0 = x << 4; @@ -441,17 +441,17 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer int c = (c00 << 0) | (c10 << 1) | (c01 << 2) | (c11 << 3); // Skip block when outside an edge - if(a == 0x0 || b == 0x0 || c == 0x0) + if (a == 0x0 || b == 0x0 || c == 0x0) continue; BuildBlock(x, y); // Accept whole block when totally covered - if(a == 0xF && b == 0xF && c == 0xF) + if (a == 0xF && b == 0xF && c == 0xF) { - for(s32 iy = 0; iy < BLOCK_SIZE; iy++) + for (s32 iy = 0; iy < BLOCK_SIZE; iy++) { - for(s32 ix = 0; ix < BLOCK_SIZE; ix++) + for (s32 ix = 0; ix < BLOCK_SIZE; ix++) { Draw(x + ix, y + iy, ix, iy); } @@ -463,15 +463,15 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer s32 CY2 = C2 + DX23 * y0 - DY23 * x0; s32 CY3 = C3 + DX31 * y0 - DY31 * x0; - for(s32 iy = 0; iy < BLOCK_SIZE; iy++) + for (s32 iy = 0; iy < BLOCK_SIZE; iy++) { s32 CX1 = CY1; s32 CX2 = CY2; s32 CX3 = CY3; - for(s32 ix = 0; ix < BLOCK_SIZE; ix++) + for (s32 ix = 0; ix < BLOCK_SIZE; ix++) { - if(CX1 > 0 && CX2 > 0 && CX3 > 0) + if (CX1 > 0 && CX2 > 0 && CX3 > 0) { Draw(x + ix, y + iy, ix, iy); } diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index deb934ee2f..8c1a7e40f8 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -160,7 +160,7 @@ void SWRenderer::swapColorTexture() { void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidth, u32 fbHeight) { - if(fbWidth*fbHeight > 640*568) { + if (fbWidth*fbHeight > 640*568) { ERROR_LOG(VIDEO, "Framebuffer is too large: %ix%i", fbWidth, fbHeight); return; } diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 4651e444a4..60ab61300e 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -223,7 +223,7 @@ void VideoSoftware::Video_EndField() } if (!g_SWVideoConfig.bHwRasterizer) { - if(!g_SWVideoConfig.bBypassXFB) + if (!g_SWVideoConfig.bBypassXFB) { EfbInterface::yuv422_packed *xfb = (EfbInterface::yuv422_packed *) Memory::GetPointer(s_beginFieldArgs.xfbAddr); diff --git a/Source/Core/VideoBackends/Software/SetupUnit.cpp b/Source/Core/VideoBackends/Software/SetupUnit.cpp index c324dcf767..560e1d4863 100644 --- a/Source/Core/VideoBackends/Software/SetupUnit.cpp +++ b/Source/Core/VideoBackends/Software/SetupUnit.cpp @@ -22,7 +22,7 @@ void SetupUnit::Init(u8 primitiveType) void SetupUnit::SetupVertex() { - switch(m_PrimType) + switch (m_PrimType) { case GX_DRAW_QUADS: SetupQuad(); diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp index dc4c4904cf..ad21496e88 100644 --- a/Source/Core/VideoBackends/Software/Tev.cpp +++ b/Source/Core/VideoBackends/Software/Tev.cpp @@ -126,7 +126,7 @@ inline s16 Clamp1024(s16 in) void Tev::SetRasColor(int colorChan, int swaptable) { - switch(colorChan) + switch (colorChan) { case 0: // Color0 { @@ -209,7 +209,7 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner &cc) InputRegType InputReg; - switch(cmp) { + switch (cmp) { case TEVCMP_R8_GT: { a = *m_ColorInputLUT[cc.a][RED_INP] & 0xff; @@ -336,7 +336,7 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner &ac) InputRegType InputReg; - switch(cmp) { + switch (cmp) { case TEVCMP_R8_GT: { a = m_AlphaInputLUT[ac.a][RED_C] & 0xff; @@ -415,7 +415,7 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner &ac) static bool AlphaCompare(int alpha, int ref, int comp) { - switch(comp) { + switch (comp) { case ALPHACMP_ALWAYS: return true; case ALPHACMP_NEVER: return false; case ALPHACMP_LEQUAL: return alpha <= ref; @@ -497,7 +497,7 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t) bias[2] = indirect.bias&4?biasValue:0; // format - switch(indirect.fmt) + switch (indirect.fmt) { case ITF_8: indcoord[0] = indmap[TextureSampler::ALP_SMP] + bias[0]; @@ -756,7 +756,7 @@ void Tev::Draw() } - if(bpmem.fogRange.Base.Enabled) + if (bpmem.fogRange.Base.Enabled) { // TODO: This is untested and should definitely be checked against real hw. // - No idea if offset is really normalized against the viewport width or against the projection matrix or yet something else diff --git a/Source/Core/VideoBackends/Software/TextureEncoder.cpp b/Source/Core/VideoBackends/Software/TextureEncoder.cpp index 6c24257fe3..cf99dbf911 100644 --- a/Source/Core/VideoBackends/Software/TextureEncoder.cpp +++ b/Source/Core/VideoBackends/Software/TextureEncoder.cpp @@ -261,7 +261,7 @@ void EncodeRGBA6(u8 *dst, u8 *src, u32 format) u32 readStride = 3; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_I4: SetBlockDimensions(3, 3, sBlkCount, tBlkCount, sBlkSize, tBlkSize); @@ -498,7 +498,7 @@ void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format) u32 readStride = 6; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_I4: SetBlockDimensions(3, 3, sBlkCount, tBlkCount, sBlkSize, tBlkSize); @@ -732,7 +732,7 @@ void EncodeRGB8(u8 *dst, u8 *src, u32 format) u32 readStride = 3; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_I4: SetBlockDimensions(3, 3, sBlkCount, tBlkCount, sBlkSize, tBlkSize); @@ -947,7 +947,7 @@ void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format) u32 readStride = 6; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_I4: SetBlockDimensions(3, 3, sBlkCount, tBlkCount, sBlkSize, tBlkSize); @@ -1177,7 +1177,7 @@ void EncodeZ24(u8 *dst, u8 *src, u32 format) u32 readStride = 3; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_Z8: SetBlockDimensions(3, 2, sBlkCount, tBlkCount, sBlkSize, tBlkSize); @@ -1282,7 +1282,7 @@ void EncodeZ24halfscale(u8 *dst, u8 *src, u32 format) u8 r, g, b; u8 *dstBlockStart = dst; - switch(format) + switch (format) { case GX_TF_Z8: SetBlockDimensions(3, 2, sBlkCount, tBlkCount, sBlkSize, tBlkSize); |
