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| author | Stenzek <stenzek@users.noreply.github.com> | 2018-10-24 14:51:21 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-24 14:51:21 +1100 |
| commit | c4d1e4adffcd380cc87b841069ce2fe8b62d7b60 (patch) | |
| tree | c61a0a07c14ccc3c1f7247bdcc82927a82c145bb /Source/Core/VideoBackends/Software | |
| parent | 9c9d598ec006527bc47aea306e5171d03c12c5f5 (diff) | |
| parent | 2c6d96433c322b50470705d43005fd6308506d49 (diff) | |
Merge pull request #7450 from stenzek/glcontext
GLInterface refactoring/cleanup and runtime platform selection
Diffstat (limited to 'Source/Core/VideoBackends/Software')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWOGLWindow.cpp | 60 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWOGLWindow.h | 25 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 15 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.h | 11 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 16 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/VideoBackend.h | 4 |
6 files changed, 73 insertions, 58 deletions
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp index 695f58cc1d..81216ff7ef 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp @@ -4,52 +4,51 @@ #include <memory> -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "Common/GL/GLUtil.h" #include "Common/Logging/Log.h" +#include "Common/MsgHandler.h" #include "VideoBackends/Software/SWOGLWindow.h" #include "VideoBackends/Software/SWTexture.h" -std::unique_ptr<SWOGLWindow> SWOGLWindow::s_instance; +SWOGLWindow::SWOGLWindow() = default; +SWOGLWindow::~SWOGLWindow() = default; -void SWOGLWindow::Init(void* window_handle) +std::unique_ptr<SWOGLWindow> SWOGLWindow::Create(const WindowSystemInfo& wsi) { - GLUtil::InitInterface(); - GLInterface->SetMode(GLInterfaceMode::MODE_DETECT); - if (!GLInterface->Create(window_handle)) + std::unique_ptr<SWOGLWindow> window = std::unique_ptr<SWOGLWindow>(new SWOGLWindow()); + if (!window->Initialize(wsi)) { - ERROR_LOG(VIDEO, "GLInterface::Create failed."); + PanicAlert("Failed to create OpenGL window"); + return nullptr; } - s_instance.reset(new SWOGLWindow()); + return window; } -void SWOGLWindow::Shutdown() +bool SWOGLWindow::IsHeadless() const { - GLInterface->Shutdown(); - GLInterface.reset(); - - s_instance.reset(); + return m_gl_context->IsHeadless(); } -void SWOGLWindow::Prepare() +bool SWOGLWindow::Initialize(const WindowSystemInfo& wsi) { - if (m_init) - return; - m_init = true; + m_gl_context = GLContext::Create(wsi); + if (!m_gl_context) + return false; // Init extension support. - if (!GLExtensions::Init()) + if (!GLExtensions::Init(m_gl_context.get())) { ERROR_LOG(VIDEO, "GLExtensions::Init failed!Does your video card support OpenGL 2.0?"); - return; + return false; } else if (GLExtensions::Version() < 310) { ERROR_LOG(VIDEO, "OpenGL Version %d detected, but at least 3.1 is required.", GLExtensions::Version()); - return; + return false; } std::string frag_shader = "in vec2 TexCoord;\n" @@ -66,10 +65,9 @@ void SWOGLWindow::Prepare() " TexCoord = vec2(rawpos.x, -rawpos.y);\n" "}\n"; - std::string header = GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL ? - "#version 140\n" : - "#version 300 es\n" - "precision highp float;\n"; + std::string header = m_gl_context->IsGLES() ? "#version 300 es\n" + "precision highp float;\n" : + "#version 140\n"; m_image_program = GLUtil::CompileProgram(header + vertex_shader, header + frag_shader); @@ -83,6 +81,7 @@ void SWOGLWindow::Prepare() glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glGenVertexArrays(1, &m_image_vao); + return true; } void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color) @@ -93,10 +92,10 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color) void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region) { SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image); - GLInterface->Update(); // just updates the render window position and the backbuffer size + m_gl_context->Update(); // just updates the render window position and the backbuffer size - GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth(); - GLsizei glHeight = (GLsizei)GLInterface->GetBackBufferHeight(); + GLsizei glWidth = (GLsizei)m_gl_context->GetBackBufferWidth(); + GLsizei glHeight = (GLsizei)m_gl_context->GetBackBufferHeight(); glViewport(0, 0, glWidth, glHeight); @@ -123,10 +122,5 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_regi // } m_text.clear(); - GLInterface->Swap(); -} - -int SWOGLWindow::PeekMessages() -{ - return GLInterface->PeekMessages(); + m_gl_context->Swap(); } diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.h b/Source/Core/VideoBackends/Software/SWOGLWindow.h index 64ee2414bc..38ae316d07 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.h +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.h @@ -11,14 +11,18 @@ #include "Common/CommonTypes.h" #include "VideoCommon/VideoCommon.h" +class GLContext; + class AbstractTexture; +struct WindowSystemInfo; class SWOGLWindow { public: - static void Init(void* window_handle); - static void Shutdown(); - void Prepare(); + ~SWOGLWindow(); + + GLContext* GetContext() const { return m_gl_context.get(); } + bool IsHeadless() const; // Will be printed on the *next* image void PrintText(const std::string& text, int x, int y, u32 color); @@ -26,12 +30,13 @@ public: // Image to show, will be swapped immediately void ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region); - int PeekMessages(); - - static std::unique_ptr<SWOGLWindow> s_instance; + static std::unique_ptr<SWOGLWindow> Create(const WindowSystemInfo& wsi); private: - SWOGLWindow() {} + SWOGLWindow(); + + bool Initialize(const WindowSystemInfo& wsi); + struct TextData { std::string text; @@ -40,7 +45,9 @@ private: }; std::vector<TextData> m_text; - bool m_init{false}; + u32 m_image_program = 0; + u32 m_image_texture = 0; + u32 m_image_vao = 0; - u32 m_image_program, m_image_texture, m_image_vao; + std::unique_ptr<GLContext> m_gl_context; }; diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index f4e322619d..2c6a97027b 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -7,6 +7,7 @@ #include <string> #include "Common/CommonTypes.h" +#include "Common/GL/GLContext.h" #include "Core/Config/GraphicsSettings.h" #include "Core/HW/Memmap.h" @@ -23,11 +24,17 @@ #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoConfig.h" -SWRenderer::SWRenderer() - : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)) +SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window) + : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)), + m_window(std::move(window)) { } +bool SWRenderer::IsHeadless() const +{ + return m_window->IsHeadless(); +} + std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config) { return std::make_unique<SW::SWTexture>(config); @@ -49,7 +56,7 @@ SWRenderer::CreateFramebuffer(const AbstractTexture* color_attachment, void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color) { - SWOGLWindow::s_instance->PrintText(pstr, left, top, color); + m_window->PrintText(pstr, left, top, color); } class SWShader final : public AbstractShader @@ -94,7 +101,7 @@ void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_regi if (!IsHeadless()) { DrawDebugText(); - SWOGLWindow::s_instance->ShowImage(texture, xfb_region); + m_window->ShowImage(texture, xfb_region); } UpdateActiveConfig(); diff --git a/Source/Core/VideoBackends/Software/SWRenderer.h b/Source/Core/VideoBackends/Software/SWRenderer.h index 3c274edda7..936139516f 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.h +++ b/Source/Core/VideoBackends/Software/SWRenderer.h @@ -4,14 +4,20 @@ #pragma once +#include <memory> + #include "Common/CommonTypes.h" #include "VideoCommon/RenderBase.h" +class SWOGLWindow; + class SWRenderer : public Renderer { public: - SWRenderer(); + SWRenderer(std::unique_ptr<SWOGLWindow> window); + + bool IsHeadless() const override; std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; std::unique_ptr<AbstractStagingTexture> @@ -40,4 +46,7 @@ public: u32 color, u32 z) override; void ReinterpretPixelData(unsigned int convtype) override {} + +private: + std::unique_ptr<SWOGLWindow> m_window; }; diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 6ca183b57c..a0ad349849 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -9,7 +9,7 @@ #include "Common/Common.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "VideoBackends/Software/Clipper.h" #include "VideoBackends/Software/DebugUtil.h" @@ -78,20 +78,19 @@ void VideoSoftware::InitBackendInfo() g_Config.backend_info.AAModes = {1}; } -bool VideoSoftware::Initialize(void* window_handle) +bool VideoSoftware::Initialize(const WindowSystemInfo& wsi) { InitializeShared(); - SWOGLWindow::Init(window_handle); + std::unique_ptr<SWOGLWindow> window = SWOGLWindow::Create(wsi); + if (!window) + return false; Clipper::Init(); Rasterizer::Init(); DebugUtil::Init(); - GLInterface->MakeCurrent(); - SWOGLWindow::s_instance->Prepare(); - - g_renderer = std::make_unique<SWRenderer>(); + g_renderer = std::make_unique<SWRenderer>(std::move(window)); g_vertex_manager = std::make_unique<SWVertexLoader>(); g_perf_query = std::make_unique<PerfQuery>(); g_texture_cache = std::make_unique<TextureCache>(); @@ -108,7 +107,6 @@ void VideoSoftware::Shutdown() g_renderer->Shutdown(); DebugUtil::Shutdown(); - SWOGLWindow::Shutdown(); g_framebuffer_manager.reset(); g_texture_cache.reset(); g_perf_query.reset(); @@ -116,4 +114,4 @@ void VideoSoftware::Shutdown() g_renderer.reset(); ShutdownShared(); } -} +} // namespace SW diff --git a/Source/Core/VideoBackends/Software/VideoBackend.h b/Source/Core/VideoBackends/Software/VideoBackend.h index f618ea44ab..bad120d6a1 100644 --- a/Source/Core/VideoBackends/Software/VideoBackend.h +++ b/Source/Core/VideoBackends/Software/VideoBackend.h @@ -11,7 +11,7 @@ namespace SW { class VideoSoftware : public VideoBackendBase { - bool Initialize(void* window_handle) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; @@ -19,4 +19,4 @@ class VideoSoftware : public VideoBackendBase void InitBackendInfo() override; }; -} +} // namespace SW |
