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authorStenzek <stenzek@gmail.com>2018-10-03 23:03:26 +1000
committerStenzek <stenzek@gmail.com>2018-10-20 21:11:34 +1000
commitdcdd02d646230e7903520a41dc9f86e57ae16dbe (patch)
tree600f49146250708874ef1d7ddf6380c8a829646a /Source/Core/VideoBackends/Software
parenteb284b5d661cab6aed770e0e51b790917249ef21 (diff)
GLContext: Remove global context pointer
Diffstat (limited to 'Source/Core/VideoBackends/Software')
-rw-r--r--Source/Core/VideoBackends/Software/SWOGLWindow.cpp61
-rw-r--r--Source/Core/VideoBackends/Software/SWOGLWindow.h22
-rw-r--r--Source/Core/VideoBackends/Software/SWRenderer.cpp11
-rw-r--r--Source/Core/VideoBackends/Software/SWRenderer.h9
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp10
5 files changed, 69 insertions, 44 deletions
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
index d9694c17aa..4936d1a13c 100644
--- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
+++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
@@ -7,48 +7,58 @@
#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/Log.h"
+#include "Common/MsgHandler.h"
#include "VideoBackends/Software/SWOGLWindow.h"
#include "VideoBackends/Software/SWTexture.h"
-std::unique_ptr<SWOGLWindow> SWOGLWindow::s_instance;
+SWOGLWindow::SWOGLWindow() = default;
-void SWOGLWindow::Init(const WindowSystemInfo& wsi)
+SWOGLWindow::~SWOGLWindow()
{
- g_main_gl_context = GLContext::Create(wsi);
- if (!g_main_gl_context)
+ if (m_gl_context)
{
- ERROR_LOG(VIDEO, "GLInterface::Create failed.");
+ m_gl_context->ClearCurrent();
+ m_gl_context->Shutdown();
}
-
- s_instance.reset(new SWOGLWindow());
}
-void SWOGLWindow::Shutdown()
+std::unique_ptr<SWOGLWindow> SWOGLWindow::Create(const WindowSystemInfo& wsi)
{
- g_main_gl_context->Shutdown();
- g_main_gl_context.reset();
+ std::unique_ptr<SWOGLWindow> window = std::unique_ptr<SWOGLWindow>(new SWOGLWindow());
+ if (!window->Initialize(wsi))
+ {
+ PanicAlert("Failed to create OpenGL window");
+ return nullptr;
+ }
- s_instance.reset();
+ return window;
}
-void SWOGLWindow::Prepare()
+bool SWOGLWindow::IsHeadless() const
{
- if (m_init)
- return;
- m_init = true;
+ return m_gl_context->IsHeadless();
+}
+
+bool SWOGLWindow::Initialize(const WindowSystemInfo& wsi)
+{
+ m_gl_context = GLContext::Create(wsi);
+ if (!m_gl_context)
+ return false;
+
+ m_gl_context->MakeCurrent();
// Init extension support.
- if (!GLExtensions::Init())
+ if (!GLExtensions::Init(m_gl_context.get()))
{
ERROR_LOG(VIDEO, "GLExtensions::Init failed!Does your video card support OpenGL 2.0?");
- return;
+ return false;
}
else if (GLExtensions::Version() < 310)
{
ERROR_LOG(VIDEO, "OpenGL Version %d detected, but at least 3.1 is required.",
GLExtensions::Version());
- return;
+ return false;
}
std::string frag_shader = "in vec2 TexCoord;\n"
@@ -65,9 +75,9 @@ void SWOGLWindow::Prepare()
" TexCoord = vec2(rawpos.x, -rawpos.y);\n"
"}\n";
- std::string header = g_main_gl_context->IsGLES() ? "#version 300 es\n"
- "precision highp float;\n" :
- "#version 140\n";
+ std::string header = m_gl_context->IsGLES() ? "#version 300 es\n"
+ "precision highp float;\n" :
+ "#version 140\n";
m_image_program = GLUtil::CompileProgram(header + vertex_shader, header + frag_shader);
@@ -81,6 +91,7 @@ void SWOGLWindow::Prepare()
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glGenVertexArrays(1, &m_image_vao);
+ return true;
}
void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
@@ -91,10 +102,10 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region)
{
SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image);
- g_main_gl_context->Update(); // just updates the render window position and the backbuffer size
+ m_gl_context->Update(); // just updates the render window position and the backbuffer size
- GLsizei glWidth = (GLsizei)g_main_gl_context->GetBackBufferWidth();
- GLsizei glHeight = (GLsizei)g_main_gl_context->GetBackBufferHeight();
+ GLsizei glWidth = (GLsizei)m_gl_context->GetBackBufferWidth();
+ GLsizei glHeight = (GLsizei)m_gl_context->GetBackBufferHeight();
glViewport(0, 0, glWidth, glHeight);
@@ -121,5 +132,5 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_regi
// }
m_text.clear();
- g_main_gl_context->Swap();
+ m_gl_context->Swap();
}
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.h b/Source/Core/VideoBackends/Software/SWOGLWindow.h
index 2d85770e61..38ae316d07 100644
--- a/Source/Core/VideoBackends/Software/SWOGLWindow.h
+++ b/Source/Core/VideoBackends/Software/SWOGLWindow.h
@@ -11,15 +11,18 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
+class GLContext;
+
class AbstractTexture;
struct WindowSystemInfo;
class SWOGLWindow
{
public:
- static void Init(const WindowSystemInfo& wsi);
- static void Shutdown();
- void Prepare();
+ ~SWOGLWindow();
+
+ GLContext* GetContext() const { return m_gl_context.get(); }
+ bool IsHeadless() const;
// Will be printed on the *next* image
void PrintText(const std::string& text, int x, int y, u32 color);
@@ -27,10 +30,13 @@ public:
// Image to show, will be swapped immediately
void ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region);
- static std::unique_ptr<SWOGLWindow> s_instance;
+ static std::unique_ptr<SWOGLWindow> Create(const WindowSystemInfo& wsi);
private:
- SWOGLWindow() {}
+ SWOGLWindow();
+
+ bool Initialize(const WindowSystemInfo& wsi);
+
struct TextData
{
std::string text;
@@ -39,7 +45,9 @@ private:
};
std::vector<TextData> m_text;
- bool m_init{false};
+ u32 m_image_program = 0;
+ u32 m_image_texture = 0;
+ u32 m_image_vao = 0;
- u32 m_image_program, m_image_texture, m_image_vao;
+ std::unique_ptr<GLContext> m_gl_context;
};
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp
index 5e76cdd296..2c6a97027b 100644
--- a/Source/Core/VideoBackends/Software/SWRenderer.cpp
+++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp
@@ -24,14 +24,15 @@
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"
-SWRenderer::SWRenderer()
- : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT))
+SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window)
+ : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)),
+ m_window(std::move(window))
{
}
bool SWRenderer::IsHeadless() const
{
- return g_main_gl_context->IsHeadless();
+ return m_window->IsHeadless();
}
std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config)
@@ -55,7 +56,7 @@ SWRenderer::CreateFramebuffer(const AbstractTexture* color_attachment,
void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color)
{
- SWOGLWindow::s_instance->PrintText(pstr, left, top, color);
+ m_window->PrintText(pstr, left, top, color);
}
class SWShader final : public AbstractShader
@@ -100,7 +101,7 @@ void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_regi
if (!IsHeadless())
{
DrawDebugText();
- SWOGLWindow::s_instance->ShowImage(texture, xfb_region);
+ m_window->ShowImage(texture, xfb_region);
}
UpdateActiveConfig();
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.h b/Source/Core/VideoBackends/Software/SWRenderer.h
index 6b2a3f0795..936139516f 100644
--- a/Source/Core/VideoBackends/Software/SWRenderer.h
+++ b/Source/Core/VideoBackends/Software/SWRenderer.h
@@ -4,14 +4,18 @@
#pragma once
+#include <memory>
+
#include "Common/CommonTypes.h"
#include "VideoCommon/RenderBase.h"
+class SWOGLWindow;
+
class SWRenderer : public Renderer
{
public:
- SWRenderer();
+ SWRenderer(std::unique_ptr<SWOGLWindow> window);
bool IsHeadless() const override;
@@ -42,4 +46,7 @@ public:
u32 color, u32 z) override;
void ReinterpretPixelData(unsigned int convtype) override {}
+
+private:
+ std::unique_ptr<SWOGLWindow> m_window;
};
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index 070cf74b69..a0ad349849 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -82,16 +82,15 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
{
InitializeShared();
- SWOGLWindow::Init(wsi);
+ std::unique_ptr<SWOGLWindow> window = SWOGLWindow::Create(wsi);
+ if (!window)
+ return false;
Clipper::Init();
Rasterizer::Init();
DebugUtil::Init();
- g_main_gl_context->MakeCurrent();
- SWOGLWindow::s_instance->Prepare();
-
- g_renderer = std::make_unique<SWRenderer>();
+ g_renderer = std::make_unique<SWRenderer>(std::move(window));
g_vertex_manager = std::make_unique<SWVertexLoader>();
g_perf_query = std::make_unique<PerfQuery>();
g_texture_cache = std::make_unique<TextureCache>();
@@ -108,7 +107,6 @@ void VideoSoftware::Shutdown()
g_renderer->Shutdown();
DebugUtil::Shutdown();
- SWOGLWindow::Shutdown();
g_framebuffer_manager.reset();
g_texture_cache.reset();
g_perf_query.reset();