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| author | Connor McLaughlin <stenzek@gmail.com> | 2019-03-29 21:56:28 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-03-29 21:56:28 +1000 |
| commit | 377615b06fd61717edb39b51964e611fd2da8cdc (patch) | |
| tree | b95d2e759189c90cc598f311dcf4da69e3668c22 /Source/Core/VideoBackends/Vulkan/BoundingBox.cpp | |
| parent | f3fadd730218429a5f6472283d16d30d7e276f8d (diff) | |
| parent | 604ab67c7f28dc03a82ee7aa1bcc487d39ea6f8c (diff) | |
Merge pull request #7905 from stenzek/vulkan-cleanup
Vulkan: Simplify command buffer fence tracking
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/BoundingBox.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp b/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp index 9e7da60249..15c9403228 100644 --- a/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp +++ b/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp @@ -99,7 +99,7 @@ void BoundingBox::Flush() StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, 0, BUFFER_SIZE, - VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); + VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT); } // We're now up-to-date. @@ -223,7 +223,7 @@ void BoundingBox::Readback() StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, 0, - BUFFER_SIZE, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); + BUFFER_SIZE, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); m_readback_buffer->PrepareForGPUWrite(g_command_buffer_mgr->GetCurrentCommandBuffer(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); @@ -237,7 +237,7 @@ void BoundingBox::Readback() StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, 0, BUFFER_SIZE, - VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); + VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT); m_readback_buffer->FlushGPUCache(g_command_buffer_mgr->GetCurrentCommandBuffer(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); |
