diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-16 15:07:24 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-17 18:55:40 -0500 |
| commit | 0e73a012796cf87fb1ea86488c630e57d53d273d (patch) | |
| tree | 3b36fdfe311e768da1b992be1360707d0a32a67e /Source/Core/VideoBackends/Vulkan/ObjectCache.cpp | |
| parent | 52806b3dc82954bf222166d5870e0d8825c977d9 (diff) | |
VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/ObjectCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp index 2da221c636..128c24cd1a 100644 --- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp @@ -115,8 +115,8 @@ bool ObjectCache::CreateDescriptorSetLayouts() VK_SHADER_STAGE_FRAGMENT_BIT}, {UBO_DESCRIPTOR_SET_BINDING_VS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT}, - {UBO_DESCRIPTOR_SET_BINDING_PS_CUST, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, - VK_SHADER_STAGE_FRAGMENT_BIT}, + {UBO_DESCRIPTOR_SET_BINDING_CUST, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, + VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT}, {UBO_DESCRIPTOR_SET_BINDING_GS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_GEOMETRY_BIT}, }}; |
