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authorStenzek <stenzek@gmail.com>2016-11-13 18:41:36 +1000
committerStenzek <stenzek@gmail.com>2016-11-28 21:21:54 +1000
commit9604b336c8213c43dff90fab67df8eaa31cdbbb5 (patch)
treeee8fd374fd805ba4a853792b42aa89aab5153204 /Source/Core/VideoBackends/Vulkan/ObjectCache.h
parentaac66a1b61a0e4c1c2b85d89bc818a8b521bcffa (diff)
Vulkan: Don't destroy the device's pipeline cache on MSAA mode change
The user could switch back again, and this would mean this data would be lost. Disk space is cheap, and it's not going to be much.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.h')
-rw-r--r--Source/Core/VideoBackends/Vulkan/ObjectCache.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.h b/Source/Core/VideoBackends/Vulkan/ObjectCache.h
index e102440164..a1b9be54a4 100644
--- a/Source/Core/VideoBackends/Vulkan/ObjectCache.h
+++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.h
@@ -123,10 +123,6 @@ public:
// otherwise for a cache hit it will be true.
std::pair<VkPipeline, bool> GetPipelineWithCacheResult(const PipelineInfo& info);
- // Wipes out the pipeline cache, use when MSAA modes change, for example
- // Also destroys the data that would be stored in the disk cache.
- void ClearPipelineCache();
-
// Saves the pipeline cache to disk. Call when shutting down.
void SavePipelineCache();