diff options
| author | Stenzek <stenzek@gmail.com> | 2019-03-20 22:14:38 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-03-25 18:47:58 +1000 |
| commit | 16294acd2ae97fc7efa8e885fbfb83b834c7976d (patch) | |
| tree | f42cf8c30a3ae834615a5178eb13efd515e4fa80 /Source/Core/VideoBackends/Vulkan/Renderer.cpp | |
| parent | 20999db93cb755dfa8e05680c1edb409439d28ca (diff) | |
VideoBackends: Scale bounding box rectangle in the pixel shader
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/Renderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/Renderer.cpp | 41 |
1 files changed, 2 insertions, 39 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp index ae3c7c5807..8b560be15d 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp @@ -131,49 +131,12 @@ void Renderer::SetPipeline(const AbstractPipeline* pipeline) u16 Renderer::BBoxRead(int index) { - s32 value = m_bounding_box->Get(static_cast<size_t>(index)); - - // Here we get the min/max value of the truncated position of the upscaled framebuffer. - // So we have to correct them to the unscaled EFB sizes. - if (index < 2) - { - // left/right - value = value * EFB_WIDTH / m_target_width; - } - else - { - // up/down - value = value * EFB_HEIGHT / m_target_height; - } - - // fix max values to describe the outer border - if (index & 1) - value++; - - return static_cast<u16>(value); + return static_cast<u16>(m_bounding_box->Get(index)); } void Renderer::BBoxWrite(int index, u16 value) { - s32 scaled_value = static_cast<s32>(value); - - // fix max values to describe the outer border - if (index & 1) - scaled_value--; - - // scale to internal resolution - if (index < 2) - { - // left/right - scaled_value = scaled_value * m_target_width / EFB_WIDTH; - } - else - { - // up/down - scaled_value = scaled_value * m_target_height / EFB_HEIGHT; - } - - m_bounding_box->Set(static_cast<size_t>(index), scaled_value); + m_bounding_box->Set(index, value); } void Renderer::BBoxFlush() |
