index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
Vulkan
/
Renderer.cpp
Age
Commit message (
Expand
)
Author
2021-01-27
normalize common filenames in VideoBackends/Vulkan
Shawn Hoffman
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-11-09
Vulkan: Migrate logging over to fmt
Lioncash
2020-07-18
Use range loop (if possible)
Filip Gawin
2020-01-31
Vulkan: Log when a swap chain resize is occurring
Stenzek
2019-10-31
Vulkan: Exclusive fullscreen support via VK_EXT_full_screen_exclusive
Stenzek
2019-05-30
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
Lioncash
2019-04-28
Vulkan: Don't set a negative offset in scissor rect
Stenzek
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-03-29
Vulkan: Simplify perf queries using vkGetQueryPoolResults
Stenzek
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-03-25
VideoBackends: Scale bounding box rectangle in the pixel shader
Stenzek
2019-03-09
FramebufferManager: Implement deferred EFB cache invalidation
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-02-02
Merge pull request #7747 from stenzek/vulkan-shutdown
Tilka
2019-01-27
Vulkan: Move clear shader from Renderer to ShaderCache
Stenzek
2019-01-27
Vulkan: Move swapchain related members from Renderer to SwapChain
Stenzek
2019-01-27
Vulkan: Don't execute command buffer before shutting down
Stenzek
2019-01-27
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
Stenzek
2019-01-25
Vulkan: Remove unused UpdateUtilityUniformBuffer function
Stenzek
2019-01-25
Decouple XFB scanout from presentation
Stenzek
2019-01-25
VideoBackends: Store a backbuffer 'scale'
Stenzek
2019-01-25
Remove old RasterFont classes
Stenzek
2019-01-25
Renderer: Use imgui for drawing debug text and OSD
Stenzek
2019-01-25
RenderBase: Implement imgui rendering
Stenzek
2019-01-08
Always flush on swap
weihuoya
2018-12-04
Use main buffers for utility draws
Stenzek
2018-12-04
Vulkan: Restore viewport/scissor state on RestoreAPIState
Stenzek
2018-12-04
Renderer: Add backbuffer format to base class
Stenzek
2018-12-04
Renderer: Add a base Initialize() method to match Shutdown()
Stenzek
2018-10-20
Renderer: Pull dimensions from GLInterface/Swapchain
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-03-16
Assert: Remove unused parameter from DEBUG_ASSERT
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
VideoBackends: Restore the framebuffer as part of the API state
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-02-20
Renderer: Handle resize events on-demand instead of polling
Stenzek
2018-02-20
BPFunctions: Move upscaling of scissor rect to VideoCommon
Stenzek
2018-02-20
BPFunctions: Move GX viewport conversion to VideoCommon
Stenzek
2018-01-29
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
Stenzek
2018-01-26
Fix Auto-Adjust Window Size option making the window too large
TraceBullet
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-11
Vulkan: Fix possible mismatch between EFB framebuffer and render pass
Stenzek
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
VideoCommon: Re-implement asynchronous frame dumping
Stenzek
[next]