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authorMarkus Wick <degasus@users.noreply.github.com>2017-01-23 17:14:06 +0100
committerGitHub <noreply@github.com>2017-01-23 17:14:06 +0100
commit1c854f2daa2929ae5d8bb0e6978a11eb9abf442b (patch)
tree6eb4c70f6e6dcdf8c9eaf5fbbb9c73360091e493 /Source/Core/VideoBackends/Vulkan/Renderer.cpp
parent6d879f7f3ae2cf4a20f574f301e3edb458f27c90 (diff)
parent940aa6f32d5348c40fdc904e42b47fbe032fcd4d (diff)
Merge pull request #4727 from lioncash/enum-class
VideoBackendBase: Convert EFBAccessType and FieldType into enum classes
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/Renderer.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/Renderer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp
index d87b8c6519..2c180fd70b 100644
--- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp
+++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp
@@ -179,7 +179,7 @@ void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
{
- if (type == PEEK_COLOR)
+ if (type == EFBAccessType::PeekColor)
{
u32 color = FramebufferManager::GetInstance()->PeekEFBColor(x, y);
@@ -215,7 +215,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
return color & 0x00FFFFFF; // GX_READ_00
}
}
- else // if (type == PEEK_Z)
+ else // if (type == EFBAccessType::PeekZ)
{
// Depth buffer is inverted for improved precision near far plane
float depth = 1.0f - FramebufferManager::GetInstance()->PeekEFBDepth(x, y);
@@ -237,7 +237,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points)
{
- if (type == POKE_COLOR)
+ if (type == EFBAccessType::PokeColor)
{
for (size_t i = 0; i < num_points; i++)
{
@@ -249,7 +249,7 @@ void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num
FramebufferManager::GetInstance()->PokeEFBColor(point.x, point.y, color);
}
}
- else // if (type == POKE_Z)
+ else // if (type == EFBAccessType::PokeZ)
{
for (size_t i = 0; i < num_points; i++)
{