diff options
| author | Stenzek <stenzek@gmail.com> | 2019-01-27 13:07:35 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-01-27 13:07:35 +1000 |
| commit | 3b033bf3f08d23bfc42b1d7a6f9dd94a8b863c1d (patch) | |
| tree | f86ea110a58afbbd79779099bf7c4a2500acdb64 /Source/Core/VideoBackends/Vulkan/Renderer.cpp | |
| parent | e2cf238ec4fe0b39e4484d93b90fa9bdd0ecb06d (diff) | |
Vulkan: Move clear shader from Renderer to ShaderCache
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/Renderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/Renderer.cpp | 53 |
1 files changed, 2 insertions, 51 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp index 71497633e1..584d41569a 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp @@ -76,12 +76,6 @@ bool Renderer::Initialize() BindEFBToStateTracker(); - if (!CompileShaders()) - { - PanicAlert("Failed to compile shaders."); - return false; - } - m_bounding_box = std::make_unique<BoundingBox>(); if (!m_bounding_box->Initialize()) { @@ -117,8 +111,6 @@ bool Renderer::Initialize() void Renderer::Shutdown() { ::Renderer::Shutdown(); - - DestroyShaders(); } std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config) @@ -447,7 +439,8 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool color_enable, bool alpha g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_STANDARD), FramebufferManager::GetInstance()->GetEFBLoadRenderPass(), g_shader_cache->GetPassthroughVertexShader(), - g_shader_cache->GetPassthroughGeometryShader(), m_clear_fragment_shader); + g_shader_cache->GetPassthroughGeometryShader(), + g_shader_cache->GetClearFragmentShader()); draw.SetMultisamplingState(FramebufferManager::GetInstance()->GetEFBMultisamplingState()); draw.SetDepthState(depth_state); @@ -658,7 +651,6 @@ void Renderer::OnConfigChanged(u32 bits) if (bits & (CONFIG_CHANGE_BIT_HOST_CONFIG | CONFIG_CHANGE_BIT_MULTISAMPLES)) { RecreateEFBFramebuffer(); - RecompileShaders(); FramebufferManager::GetInstance()->RecompileShaders(); g_shader_cache->ReloadPipelineCache(); g_shader_cache->RecompileSharedShaders(); @@ -892,45 +884,4 @@ void Renderer::DrawIndexed(u32 base_index, u32 num_indices, u32 base_vertex) vkCmdDrawIndexed(g_command_buffer_mgr->GetCurrentCommandBuffer(), num_indices, 1, base_index, base_vertex, 0); } - -void Renderer::RecompileShaders() -{ - DestroyShaders(); - if (!CompileShaders()) - PanicAlert("Failed to recompile shaders."); -} - -bool Renderer::CompileShaders() -{ - static const char CLEAR_FRAGMENT_SHADER_SOURCE[] = R"( - layout(location = 0) in float3 uv0; - layout(location = 1) in float4 col0; - layout(location = 0) out float4 ocol0; - - void main() - { - ocol0 = col0; - } - - )"; - - std::string source = g_shader_cache->GetUtilityShaderHeader() + CLEAR_FRAGMENT_SHADER_SOURCE; - m_clear_fragment_shader = Util::CompileAndCreateFragmentShader(source); - - return m_clear_fragment_shader != VK_NULL_HANDLE; -} - -void Renderer::DestroyShaders() -{ - auto DestroyShader = [this](VkShaderModule& shader) { - if (shader != VK_NULL_HANDLE) - { - vkDestroyShaderModule(g_vulkan_context->GetDevice(), shader, nullptr); - shader = VK_NULL_HANDLE; - } - }; - - DestroyShader(m_clear_fragment_shader); -} - } // namespace Vulkan |
