diff options
| author | Stenzek <stenzek@gmail.com> | 2016-10-01 22:54:02 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-10-03 19:11:47 +1000 |
| commit | 7d14b9b48b3fd448db951eb29b64e24cead7aae5 (patch) | |
| tree | 33c935fd8ced76e3d75ebc565c9ec8bd8179ef5b /Source/Core/VideoBackends/Vulkan/Renderer.cpp | |
| parent | 4a8766cec4432f2e8bd31a973f44c020a69bd2c2 (diff) | |
Vulkan: Add missing call to TextureCache::OnConfigChanged
This was preventing certain settings from being updated when changed at
runtime.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/Renderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/Renderer.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp index 9865dc2a0f..ff07889f8b 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp @@ -22,6 +22,7 @@ #include "VideoBackends/Vulkan/StagingTexture2D.h" #include "VideoBackends/Vulkan/StateTracker.h" #include "VideoBackends/Vulkan/SwapChain.h" +#include "VideoBackends/Vulkan/TextureCache.h" #include "VideoBackends/Vulkan/Util.h" #include "VideoBackends/Vulkan/VulkanContext.h" @@ -553,7 +554,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height g_command_buffer_mgr->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); // Clean up stale textures - TextureCacheBase::Cleanup(frameCount); + TextureCache::Cleanup(frameCount); // Handle window resizes. CheckForTargetResize(fb_width, fb_stride, fb_height); @@ -928,6 +929,9 @@ void Renderer::CheckForConfigChanges() // Copy g_Config to g_ActiveConfig. UpdateActiveConfig(); + // Update texture cache settings with any changed options. + TextureCache::OnConfigChanged(g_ActiveConfig); + // MSAA samples changed, we need to recreate the EFB render pass, and all shaders. if (msaa_changed) { |
