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| author | Stenzek <stenzek@gmail.com> | 2017-07-20 17:10:02 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-07-20 17:54:33 +1000 |
| commit | 3ea9d86faa2544b8c1c235db9456f271baf42fec (patch) | |
| tree | 87a16a5a23002309127209967011c4d75ad8d93e /Source/Core/VideoBackends/Vulkan/StateTracker.cpp | |
| parent | d01b0bf60fba2101e45cfac1e5747edcdbab5fc1 (diff) | |
ShaderGen: Pass host config to shader generation functions
Also moves the host config checks to common.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/StateTracker.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/StateTracker.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/StateTracker.cpp b/Source/Core/VideoBackends/Vulkan/StateTracker.cpp index 32ab5b8c86..0b7833be5c 100644 --- a/Source/Core/VideoBackends/Vulkan/StateTracker.cpp +++ b/Source/Core/VideoBackends/Vulkan/StateTracker.cpp @@ -147,8 +147,7 @@ void StateTracker::ReloadPipelineUIDCache() m_uid_cache.Close(); // UID caches don't contain any host state, so use a single uid cache per gameid. - std::string filename = - g_ActiveConfig.GetDiskCacheFileName(APIType::Vulkan, "PipelineUID", true, false); + std::string filename = GetDiskShaderCacheFileName(APIType::Vulkan, "PipelineUID", true, false); if (g_ActiveConfig.bShaderCache) { PipelineInserter inserter(this); |
