summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2017-11-03 16:04:46 +0100
committerJosJuice <josjuice@gmail.com>2017-11-03 16:04:46 +0100
commita310cbec8e7dfa18b22d53dc45a47757a97c827d (patch)
tree4ab0aed494e7eab6ef6c4287d06404fa9e720cd5 /Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
parentc8710d0861fb991d860955a221c02507b55cdd2d (diff)
Fix incorrect handling of auto IR
Some lines of code in Dolphin just plainly grabbed the value of g_ActiveConfig.iEFBScale, which resulted in Auto being treated as 0x rather than the actual automatically selected scale.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/TextureConverter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
index e0376c3cae..90920baf56 100644
--- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
+++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
@@ -250,7 +250,7 @@ void TextureConverter::EncodeTextureToMemory(VkImageView src_texture, u8* dest_p
// We also linear filtering for both box filtering and downsampling higher resolutions to 1x
// TODO: This only produces perfect downsampling for 2x IR, other resolutions will need more
// complex down filtering to average all pixels and produce the correct result.
- bool linear_filter = (scale_by_half && !params.depth) || g_ActiveConfig.iEFBScale != 1;
+ bool linear_filter = (scale_by_half && !params.depth) || g_renderer->GetEFBScale() != 1;
draw.SetPSSampler(0, src_texture, linear_filter ? g_object_cache->GetLinearSampler() :
g_object_cache->GetPointSampler());