diff options
| author | JosJuice <josjuice@gmail.com> | 2017-11-03 16:04:46 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-11-03 16:04:46 +0100 |
| commit | a310cbec8e7dfa18b22d53dc45a47757a97c827d (patch) | |
| tree | 4ab0aed494e7eab6ef6c4287d06404fa9e720cd5 /Source/Core/VideoBackends/Vulkan/TextureConverter.cpp | |
| parent | c8710d0861fb991d860955a221c02507b55cdd2d (diff) | |
Fix incorrect handling of auto IR
Some lines of code in Dolphin just plainly grabbed the value of
g_ActiveConfig.iEFBScale, which resulted in Auto being treated as
0x rather than the actual automatically selected scale.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/TextureConverter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp index e0376c3cae..90920baf56 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp @@ -250,7 +250,7 @@ void TextureConverter::EncodeTextureToMemory(VkImageView src_texture, u8* dest_p // We also linear filtering for both box filtering and downsampling higher resolutions to 1x // TODO: This only produces perfect downsampling for 2x IR, other resolutions will need more // complex down filtering to average all pixels and produce the correct result. - bool linear_filter = (scale_by_half && !params.depth) || g_ActiveConfig.iEFBScale != 1; + bool linear_filter = (scale_by_half && !params.depth) || g_renderer->GetEFBScale() != 1; draw.SetPSSampler(0, src_texture, linear_filter ? g_object_cache->GetLinearSampler() : g_object_cache->GetPointSampler()); |
