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authorLioncash <mathew1800@gmail.com>2019-07-10 23:34:50 -0400
committerLioncash <mathew1800@gmail.com>2019-07-10 23:34:54 -0400
commitd4337eebdeb999df380394cdd20d054f5e9fe375 (patch)
treeb2c04979677aa138cbc3202c510a96040ba9adcd /Source/Core/VideoBackends/Vulkan/VertexManager.cpp
parent9802a5e16b5860d1c6b42beeb1b8ca883467e1b1 (diff)
VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on global variables to make it obvious in surrounding code that it's not a local variable.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VertexManager.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VertexManager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
index c6fdd90a4f..ffcf1f0927 100644
--- a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
@@ -181,8 +181,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in
m_vertex_stream_buffer->CommitMemory(vertex_data_size);
m_index_stream_buffer->CommitMemory(index_data_size);
- ADDSTAT(stats.this_frame.bytes_vertex_streamed, static_cast<int>(vertex_data_size));
- ADDSTAT(stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size));
+ ADDSTAT(g_stats.this_frame.bytes_vertex_streamed, static_cast<int>(vertex_data_size));
+ ADDSTAT(g_stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size));
StateTracker::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer->GetBuffer(), 0);
StateTracker::GetInstance()->SetIndexBuffer(m_index_stream_buffer->GetBuffer(), 0,
@@ -207,7 +207,7 @@ void VertexManager::UpdateVertexShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &VertexShaderManager::constants,
sizeof(VertexShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(VertexShaderConstants));
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(VertexShaderConstants));
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, sizeof(VertexShaderConstants));
VertexShaderManager::dirty = false;
}
@@ -222,7 +222,7 @@ void VertexManager::UpdateGeometryShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &GeometryShaderManager::constants,
sizeof(GeometryShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(GeometryShaderConstants));
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(GeometryShaderConstants));
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, sizeof(GeometryShaderConstants));
GeometryShaderManager::dirty = false;
}
@@ -237,7 +237,7 @@ void VertexManager::UpdatePixelShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &PixelShaderManager::constants,
sizeof(PixelShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(PixelShaderConstants));
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(PixelShaderConstants));
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, sizeof(PixelShaderConstants));
PixelShaderManager::dirty = false;
}
@@ -302,7 +302,7 @@ void VertexManager::UploadAllConstants()
// Finally, flush buffer memory after copying
m_uniform_stream_buffer->CommitMemory(allocation_size);
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, allocation_size);
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, allocation_size);
// Clear dirty flags
VertexShaderManager::dirty = false;
@@ -324,7 +324,7 @@ void VertexManager::UploadUtilityUniforms(const void* data, u32 data_size)
m_uniform_stream_buffer->GetBuffer(), m_uniform_stream_buffer->GetCurrentOffset(), data_size);
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), data, data_size);
m_uniform_stream_buffer->CommitMemory(data_size);
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size);
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, data_size);
}
bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBufferFormat format,
@@ -349,7 +349,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
std::memcpy(m_texel_stream_buffer->GetCurrentHostPointer(), data, data_size);
*out_offset = static_cast<u32>(m_texel_stream_buffer->GetCurrentOffset()) / elem_size;
m_texel_stream_buffer->CommitMemory(data_size);
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size);
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, data_size);
StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]);
return true;
}
@@ -386,7 +386,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
palette_elem_size;
m_texel_stream_buffer->CommitMemory(palette_byte_offset + palette_size);
- ADDSTAT(stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size);
+ ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size);
StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]);
StateTracker::GetInstance()->SetTexelBuffer(1, m_texel_buffer_views[palette_format]);
return true;