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authorJMC47 <JMC4789@gmail.com>2022-07-17 00:43:16 -0400
committerGitHub <noreply@github.com>2022-07-17 00:43:16 -0400
commit70b0b03c3cd65d90a74f16a5ddd38801da4dce9f (patch)
tree67b24413e6c29e8c530184f34fe3085c42820949 /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
parentf1d23ff9a48ce866f9cd391d32eacb4bfb1c244e (diff)
parentfb5648541ce93cf4938dd58e635f7c2d1a3a1569 (diff)
Merge pull request #10747 from tellowkrinkle/LateUIDFixup
Add a post-cache shader UID fixup pass
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VulkanContext.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
index 1dc02e689a..a6cb201d72 100644
--- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
@@ -371,13 +371,6 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_REVERSED_DEPTH_RANGE))
config->backend_info.bSupportsReversedDepthRange = false;
- // Calling discard when early depth test is enabled can break on some Apple Silicon GPU drivers.
- if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z))
- {
- // We will use shader blending, so disable hardware dual source blending.
- config->backend_info.bSupportsDualSourceBlend = false;
- }
-
// Dynamic sampler indexing locks up Intel GPUs on MoltenVK/Metal
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING))
config->backend_info.bSupportsDynamicSamplerIndexing = false;