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| author | Stenzek <stenzek@gmail.com> | 2016-11-27 18:14:55 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-01 12:31:41 +1000 |
| commit | b987f220e142109c563739bfc666c91b063423ba (patch) | |
| tree | 97df8dcad4934b048522ad749fec86ec18cf4295 /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | |
| parent | a8876a29fe407693223626a09d89ce904712ab9e (diff) | |
VideoBackends: Add support flag for compute shaders
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index 74e7786130..7ca0618fee 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -244,6 +244,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config) config->backend_info.bSupportsSSAA = false; // Dependent on features. config->backend_info.bSupportsDepthClamp = false; // Dependent on features. config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs. + config->backend_info.bSupportsComputeShaders = false; // No support yet. } void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list) |
