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authorRyan Houdek <Sonicadvance1@gmail.com>2015-09-10 13:56:43 -0400
committerRyan Houdek <Sonicadvance1@gmail.com>2015-09-10 13:56:43 -0400
commit3014feedc839d69931079ad3c4f645ef51055e1a (patch)
tree07855c50da98ae185adbc250ffed2b852d1bc11e /Source/Core/VideoBackends
parent257f2ef739793b571fdbc72356a3d8f2de325bee (diff)
parent74b20e627ca524366b0a4fa617d59014cd2c967c (diff)
Merge pull request #3012 from degasus/destAlpha
VideoCommon: Drop "Disable destAlpha" hack
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 046c57a8db..de48229363 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -1322,7 +1322,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
// Example: D3DBLEND_DESTALPHA needs to be D3DBLEND_ONE since the result without an alpha channel is assumed to always be 1.
bool target_has_alpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
- bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && target_has_alpha;
+ bool useDstAlpha = bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && target_has_alpha;
bool useDualSource = useDstAlpha && g_ActiveConfig.backend_info.bSupportsDualSourceBlend;
const GLenum glSrcFactors[8] =