diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-06-09 15:07:07 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-09 15:07:07 +0200 |
| commit | 8f51a9d2d8a88993167cd1c3b8d447bee1ca6407 (patch) | |
| tree | 31ea53fda80c4e7e4476cd2a16b17de89102b9c7 /Source/Core/VideoBackends | |
| parent | 092773ad0cd31cb0f3d111254e4e0bdb24f2c795 (diff) | |
| parent | ac48b2eea43164349e6b112604d44490a4d731c5 (diff) | |
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
OpenGL: Check the list of supported AA modes instead of hardcoding
Diffstat (limited to 'Source/Core/VideoBackends')
19 files changed, 185 insertions, 62 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DMain.cpp b/Source/Core/VideoBackends/D3D/D3DMain.cpp index 8256674ad5..4f797fcb26 100644 --- a/Source/Core/VideoBackends/D3D/D3DMain.cpp +++ b/Source/Core/VideoBackends/D3D/D3DMain.cpp @@ -63,7 +63,7 @@ std::optional<std::string> VideoBackend::GetWarningMessage() const return result; } -void VideoBackend::InitBackendInfo() +void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { if (!D3DCommon::LoadLibraries()) return; diff --git a/Source/Core/VideoBackends/D3D/VideoBackend.h b/Source/Core/VideoBackends/D3D/VideoBackend.h index 1349d13b2b..6a94f8c7a3 100644 --- a/Source/Core/VideoBackends/D3D/VideoBackend.h +++ b/Source/Core/VideoBackends/D3D/VideoBackend.h @@ -18,7 +18,7 @@ public: std::string GetDisplayName() const override; std::optional<std::string> GetWarningMessage() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "D3D"; diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp index afc5bb96e8..f82b7d961b 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp @@ -36,7 +36,7 @@ std::string VideoBackend::GetDisplayName() const return "Direct3D 12"; } -void VideoBackend::InitBackendInfo() +void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { if (!D3DCommon::LoadLibraries()) return; diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.h b/Source/Core/VideoBackends/D3D12/VideoBackend.h index 7d3126b38c..db03b738d0 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.h +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.h @@ -16,7 +16,7 @@ public: std::string GetName() const override; std::string GetDisplayName() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "D3D12"; diff --git a/Source/Core/VideoBackends/Metal/MTLMain.mm b/Source/Core/VideoBackends/Metal/MTLMain.mm index f799d5eea1..7042e091fd 100644 --- a/Source/Core/VideoBackends/Metal/MTLMain.mm +++ b/Source/Core/VideoBackends/Metal/MTLMain.mm @@ -119,7 +119,7 @@ void Metal::VideoBackend::Shutdown() ObjectCache::Shutdown(); } -void Metal::VideoBackend::InitBackendInfo() +void Metal::VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { @autoreleasepool { diff --git a/Source/Core/VideoBackends/Metal/VideoBackend.h b/Source/Core/VideoBackends/Metal/VideoBackend.h index 3a567718e2..a6a24173e5 100644 --- a/Source/Core/VideoBackends/Metal/VideoBackend.h +++ b/Source/Core/VideoBackends/Metal/VideoBackend.h @@ -18,7 +18,7 @@ public: std::string GetDisplayName() const override; std::optional<std::string> GetWarningMessage() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; void PrepareWindow(WindowSystemInfo& wsi) override; diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index 900a911699..28afcce4dc 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -25,7 +25,7 @@ namespace Null { -void VideoBackend::InitBackendInfo() +void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { g_Config.backend_info.api_type = APIType::Nothing; g_Config.backend_info.MaxTextureSize = 16384; diff --git a/Source/Core/VideoBackends/Null/VideoBackend.h b/Source/Core/VideoBackends/Null/VideoBackend.h index f08098cfd0..4437c0c48d 100644 --- a/Source/Core/VideoBackends/Null/VideoBackend.h +++ b/Source/Core/VideoBackends/Null/VideoBackend.h @@ -15,7 +15,7 @@ public: std::string GetName() const override { return NAME; } std::string GetDisplayName() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "Null"; }; diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.cpp b/Source/Core/VideoBackends/OGL/OGLConfig.cpp index 95998b836b..2695402b63 100644 --- a/Source/Core/VideoBackends/OGL/OGLConfig.cpp +++ b/Source/Core/VideoBackends/OGL/OGLConfig.cpp @@ -3,6 +3,11 @@ #include "VideoBackends/OGL/OGLConfig.h" +#include <cstdio> +#include <string> +#include <string_view> + +#include "Common/Assert.h" #include "Common/GL/GLContext.h" #include "Common/GL/GLExtensions/GLExtensions.h" #include "Common/Logging/LogManager.h" @@ -10,14 +15,13 @@ #include "Core/Config/GraphicsSettings.h" +#include "VideoBackends/OGL/OGLTexture.h" + #include "VideoCommon/DriverDetails.h" +#include "VideoCommon/FramebufferManager.h" #include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/VideoConfig.h" -#include <cstdio> -#include <string> -#include <string_view> - namespace OGL { void InitDriverInfo() @@ -537,9 +541,118 @@ bool PopulateConfig(GLContext* m_main_gl_context) g_Config.backend_info.bSupportsEarlyZ = g_ogl_config.bSupportsImageLoadStore || g_ogl_config.bSupportsConservativeDepth; - glGetIntegerv(GL_MAX_SAMPLES, &g_ogl_config.max_samples); - if (g_ogl_config.max_samples < 1 || !g_ogl_config.bSupportsMSAA) - g_ogl_config.max_samples = 1; + g_Config.backend_info.AAModes.clear(); + if (g_ogl_config.bSupportsMSAA) + { + bool supportsGetInternalFormat = + GLExtensions::Supports("VERSION_4_2") || GLExtensions::Supports("VERSION_GLES_3"); + if (supportsGetInternalFormat) + { + // Note: GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES should technically be used for + // GL_OES_texture_storage_multisample_2d_array, but both are 0x9102 so it does not matter. + + std::vector<int> color_aa_modes; + { + GLenum colorInternalFormat = OGLTexture::GetGLInternalFormatForTextureFormat( + FramebufferManager::GetEFBColorFormat(), true); + GLint num_color_sample_counts = 0; + glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, colorInternalFormat, + GL_NUM_SAMPLE_COUNTS, 1, &num_color_sample_counts); + + ASSERT_MSG(VIDEO, num_color_sample_counts >= 0, + "negative GL_NUM_SAMPLE_COUNTS for colors does not make sense: {}", + num_color_sample_counts); + color_aa_modes.reserve(num_color_sample_counts + 1); + if (num_color_sample_counts > 0) + { + color_aa_modes.resize(num_color_sample_counts); + + static_assert(sizeof(GLint) == sizeof(u32)); + glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, colorInternalFormat, GL_SAMPLES, + num_color_sample_counts, + reinterpret_cast<GLint*>(color_aa_modes.data())); + ASSERT_MSG(VIDEO, std::is_sorted(color_aa_modes.rbegin(), color_aa_modes.rend()), + "GPU driver didn't return sorted color AA modes: [{}]", + fmt::join(color_aa_modes, ", ")); + } + + if (color_aa_modes.empty() || color_aa_modes.back() != 1) + color_aa_modes.push_back(1); + } + + std::vector<int> depth_aa_modes; + { + GLenum depthInternalFormat = OGLTexture::GetGLInternalFormatForTextureFormat( + FramebufferManager::GetEFBColorFormat(), true); + GLint num_depth_sample_counts = 0; + glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, depthInternalFormat, + GL_NUM_SAMPLE_COUNTS, 1, &num_depth_sample_counts); + + ASSERT_MSG(VIDEO, num_depth_sample_counts >= 0, + "negative GL_NUM_SAMPLE_COUNTS for depth does not make sense: {}", + num_depth_sample_counts); + depth_aa_modes.reserve(num_depth_sample_counts + 1); + if (num_depth_sample_counts > 0) + { + depth_aa_modes.resize(num_depth_sample_counts); + + static_assert(sizeof(GLint) == sizeof(u32)); + glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, depthInternalFormat, GL_SAMPLES, + num_depth_sample_counts, + reinterpret_cast<GLint*>(depth_aa_modes.data())); + ASSERT_MSG(VIDEO, std::is_sorted(depth_aa_modes.rbegin(), depth_aa_modes.rend()), + "GPU driver didn't return sorted depth AA modes: [{}]", + fmt::join(depth_aa_modes, ", ")); + } + + if (depth_aa_modes.empty() || depth_aa_modes.back() != 1) + depth_aa_modes.push_back(1); + } + + // The spec says supported sample formats are returned in descending numeric order. + // It also says "Only positive values are returned", but does not specify whether 1 is + // included or not; it seems like NVIDIA and Intel GPUs do not include it. + // We've inserted 1 at the back of both if not present to handle this. + g_Config.backend_info.AAModes.clear(); + g_Config.backend_info.AAModes.reserve(std::min(color_aa_modes.size(), depth_aa_modes.size())); + // We only want AA modes that are supported for both the color and depth textures. Probably + // the support is the same, though. rbegin/rend are used to swap the order ahead of time. + std::set_intersection(color_aa_modes.rbegin(), color_aa_modes.rend(), depth_aa_modes.rbegin(), + depth_aa_modes.rend(), + std::back_inserter(g_Config.backend_info.AAModes)); + } + else + { + // The documentation for glGetInternalformativ says its value is at least the minimum of + // GL_MAX_SAMPLES, GL_MAX_COLOR_TEXTURE_SAMPLES, and GL_MAX_DEPTH_TEXTURE_SAMPLES (and + // GL_MAX_INTEGER_SAMPLES for integer textures, assumed not applicable here). + GLint max_color_samples = 0; + glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_samples); + GLint max_depth_samples = 0; + glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_depth_samples); + // Note: The desktop OpenGL ref pages don't actually say that GL_MAX_SAMPLES is a valid + // parameter for glGetIntegerv (though the ES ones do). However, MAX_SAMPLES is + // referenced in the GL 3.1 spec and by GL_ARB_texture_multisample (which is written against + // the OpenGL 3.1 spec), so presumably it is valid. + GLint max_samples = 0; + glGetIntegerv(GL_MAX_SAMPLES, &max_samples); + u32 supported_max_samples = + static_cast<u32>(std::min({max_samples, max_color_samples, max_depth_samples})); + + while (supported_max_samples > 1) + { + g_Config.backend_info.AAModes.push_back(supported_max_samples); + supported_max_samples /= 2; + } + g_Config.backend_info.AAModes.push_back(1); + // The UI wants ascending order + std::reverse(g_Config.backend_info.AAModes.begin(), g_Config.backend_info.AAModes.end()); + } + } + else + { + g_Config.backend_info.AAModes = {1}; + } const bool bSupportsIsHelperInvocation = g_ogl_config.bIsES ? g_ogl_config.eSupportedGLSLVersion >= GlslEs320 : diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.h b/Source/Core/VideoBackends/OGL/OGLConfig.h index 6a50269222..2b78c35c2b 100644 --- a/Source/Core/VideoBackends/OGL/OGLConfig.h +++ b/Source/Core/VideoBackends/OGL/OGLConfig.h @@ -82,8 +82,6 @@ struct VideoConfig const char* gl_vendor; const char* gl_renderer; const char* gl_version; - - s32 max_samples; }; void InitDriverInfo(); diff --git a/Source/Core/VideoBackends/OGL/OGLGfx.cpp b/Source/Core/VideoBackends/OGL/OGLGfx.cpp index e83ff209ea..e545ed7f4b 100644 --- a/Source/Core/VideoBackends/OGL/OGLGfx.cpp +++ b/Source/Core/VideoBackends/OGL/OGLGfx.cpp @@ -146,12 +146,6 @@ OGLGfx::OGLGfx(std::unique_ptr<GLContext> main_gl_context, float backbuffer_scal } } - if (!PopulateConfig(m_main_gl_context.get())) - { - // Not all needed extensions are supported, so we have to stop here. - // Else some of the next calls might crash. - return; - } InitDriverInfo(); // Setup Debug logging diff --git a/Source/Core/VideoBackends/OGL/OGLMain.cpp b/Source/Core/VideoBackends/OGL/OGLMain.cpp index c47b94ceb8..13f47a054f 100644 --- a/Source/Core/VideoBackends/OGL/OGLMain.cpp +++ b/Source/Core/VideoBackends/OGL/OGLMain.cpp @@ -74,8 +74,45 @@ std::string VideoBackend::GetDisplayName() const return _trans("OpenGL"); } -void VideoBackend::InitBackendInfo() +void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { + std::unique_ptr<GLContext> temp_gl_context = + GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true, false, + Config::Get(Config::GFX_PREFER_GLES)); + + if (!temp_gl_context) + return; + + FillBackendInfo(temp_gl_context.get()); +} + +bool VideoBackend::InitializeGLExtensions(GLContext* context) +{ + // Init extension support. + if (!GLExtensions::Init(context)) + { + // OpenGL 2.0 is required for all shader based drawings. There is no way to get this by + // extensions + PanicAlertFmtT("GPU: OGL ERROR: Does your video card support OpenGL 2.0?"); + return false; + } + + if (GLExtensions::Version() < 300) + { + // integer vertex attributes require a gl3 only function + PanicAlertFmtT("GPU: OGL ERROR: Need OpenGL version 3.\n" + "GPU: Does your video card support OpenGL 3?"); + return false; + } + + return true; +} + +bool VideoBackend::FillBackendInfo(GLContext* context) +{ + if (!InitializeGLExtensions(context)) + return false; + g_Config.backend_info.api_type = APIType::OpenGL; g_Config.backend_info.MaxTextureSize = 16384; g_Config.backend_info.bUsesLowerLeftOrigin = true; @@ -105,7 +142,7 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsGPUTextureDecoding = true; g_Config.backend_info.bSupportsBBox = true; - // Overwritten in OGLRender.cpp later + // Overwritten in OGLConfig.cpp later g_Config.backend_info.bSupportsDualSourceBlend = true; g_Config.backend_info.bSupportsPrimitiveRestart = true; g_Config.backend_info.bSupportsPaletteConversion = true; @@ -123,33 +160,6 @@ void VideoBackend::InitBackendInfo() // aamodes - 1 is to stay consistent with D3D (means no AA) g_Config.backend_info.AAModes = {1, 2, 4, 8}; -} - -bool VideoBackend::InitializeGLExtensions(GLContext* context) -{ - // Init extension support. - if (!GLExtensions::Init(context)) - { - // OpenGL 2.0 is required for all shader based drawings. There is no way to get this by - // extensions - PanicAlertFmtT("GPU: OGL ERROR: Does your video card support OpenGL 2.0?"); - return false; - } - - if (GLExtensions::Version() < 300) - { - // integer vertex attributes require a gl3 only function - PanicAlertFmtT("GPU: OGL ERROR: Need OpenGL version 3.\n" - "GPU: Does your video card support OpenGL 3?"); - return false; - } - - return true; -} - -bool VideoBackend::FillBackendInfo() -{ - InitBackendInfo(); // check for the max vertex attributes GLint numvertexattribs = 0; @@ -172,6 +182,13 @@ bool VideoBackend::FillBackendInfo() return false; } + if (!PopulateConfig(context)) + { + // Not all needed extensions are supported, so we have to stop here. + // Else some of the next calls might crash. + return false; + } + // TODO: Move the remaining fields from the Renderer constructor here. return true; } @@ -184,7 +201,7 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi) if (!main_gl_context) return false; - if (!InitializeGLExtensions(main_gl_context.get()) || !FillBackendInfo()) + if (!FillBackendInfo(main_gl_context.get())) return false; auto gfx = std::make_unique<OGLGfx>(std::move(main_gl_context), wsi.render_surface_scale); diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 0e4e99f59b..f8894a365b 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -15,9 +15,7 @@ namespace OGL { -namespace -{ -GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage) +GLenum OGLTexture::GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage) { switch (format) { @@ -55,6 +53,8 @@ GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool st } } +namespace +{ GLenum GetGLFormatForTextureFormat(AbstractTextureFormat format) { switch (format) diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.h b/Source/Core/VideoBackends/OGL/OGLTexture.h index ca08910eae..53d9d7f589 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.h +++ b/Source/Core/VideoBackends/OGL/OGLTexture.h @@ -36,6 +36,7 @@ public: { return IsMultisampled() ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY : GL_TEXTURE_2D_ARRAY; } + static GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage); GLenum GetGLFormatForImageTexture() const; private: diff --git a/Source/Core/VideoBackends/OGL/VideoBackend.h b/Source/Core/VideoBackends/OGL/VideoBackend.h index 4be861954e..53f7f940d5 100644 --- a/Source/Core/VideoBackends/OGL/VideoBackend.h +++ b/Source/Core/VideoBackends/OGL/VideoBackend.h @@ -19,12 +19,12 @@ public: std::string GetName() const override; std::string GetDisplayName() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "OGL"; private: bool InitializeGLExtensions(GLContext* context); - bool FillBackendInfo(); + bool FillBackendInfo(GLContext* context); }; } // namespace OGL diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 8703ea4b4d..ccb040e8ad 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -62,7 +62,7 @@ std::optional<std::string> VideoSoftware::GetWarningMessage() const "really want to enable software rendering? If unsure, select 'No'."); } -void VideoSoftware::InitBackendInfo() +void VideoSoftware::InitBackendInfo(const WindowSystemInfo& wsi) { g_Config.backend_info.api_type = APIType::Nothing; g_Config.backend_info.MaxTextureSize = 16384; diff --git a/Source/Core/VideoBackends/Software/VideoBackend.h b/Source/Core/VideoBackends/Software/VideoBackend.h index 8c3cb081ef..35c3adb1a7 100644 --- a/Source/Core/VideoBackends/Software/VideoBackend.h +++ b/Source/Core/VideoBackends/Software/VideoBackend.h @@ -17,7 +17,7 @@ class VideoSoftware : public VideoBackendBase std::string GetDisplayName() const override; std::optional<std::string> GetWarningMessage() const override; - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "Software Renderer"; }; diff --git a/Source/Core/VideoBackends/Vulkan/VKMain.cpp b/Source/Core/VideoBackends/Vulkan/VKMain.cpp index 053b592c14..2eb9b34106 100644 --- a/Source/Core/VideoBackends/Vulkan/VKMain.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKMain.cpp @@ -30,7 +30,7 @@ namespace Vulkan { -void VideoBackend::InitBackendInfo() +void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi) { VulkanContext::PopulateBackendInfo(&g_Config); diff --git a/Source/Core/VideoBackends/Vulkan/VideoBackend.h b/Source/Core/VideoBackends/Vulkan/VideoBackend.h index a16d149307..4e8c3a5471 100644 --- a/Source/Core/VideoBackends/Vulkan/VideoBackend.h +++ b/Source/Core/VideoBackends/Vulkan/VideoBackend.h @@ -16,7 +16,7 @@ public: std::string GetName() const override { return NAME; } std::string GetDisplayName() const override { return _trans("Vulkan"); } - void InitBackendInfo() override; + void InitBackendInfo(const WindowSystemInfo& wsi) override; void PrepareWindow(WindowSystemInfo& wsi) override; static constexpr const char* NAME = "Vulkan"; |
