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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-06-09 15:07:07 +0200
committerGitHub <noreply@github.com>2023-06-09 15:07:07 +0200
commit8f51a9d2d8a88993167cd1c3b8d447bee1ca6407 (patch)
tree31ea53fda80c4e7e4476cd2a16b17de89102b9c7 /Source/Core/VideoBackends
parent092773ad0cd31cb0f3d111254e4e0bdb24f2c795 (diff)
parentac48b2eea43164349e6b112604d44490a4d731c5 (diff)
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
OpenGL: Check the list of supported AA modes instead of hardcoding
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/D3D/D3DMain.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D/VideoBackend.h2
-rw-r--r--Source/Core/VideoBackends/D3D12/VideoBackend.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D12/VideoBackend.h2
-rw-r--r--Source/Core/VideoBackends/Metal/MTLMain.mm2
-rw-r--r--Source/Core/VideoBackends/Metal/VideoBackend.h2
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp2
-rw-r--r--Source/Core/VideoBackends/Null/VideoBackend.h2
-rw-r--r--Source/Core/VideoBackends/OGL/OGLConfig.cpp127
-rw-r--r--Source/Core/VideoBackends/OGL/OGLConfig.h2
-rw-r--r--Source/Core/VideoBackends/OGL/OGLGfx.cpp6
-rw-r--r--Source/Core/VideoBackends/OGL/OGLMain.cpp77
-rw-r--r--Source/Core/VideoBackends/OGL/OGLTexture.cpp6
-rw-r--r--Source/Core/VideoBackends/OGL/OGLTexture.h1
-rw-r--r--Source/Core/VideoBackends/OGL/VideoBackend.h4
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp2
-rw-r--r--Source/Core/VideoBackends/Software/VideoBackend.h2
-rw-r--r--Source/Core/VideoBackends/Vulkan/VKMain.cpp2
-rw-r--r--Source/Core/VideoBackends/Vulkan/VideoBackend.h2
19 files changed, 185 insertions, 62 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DMain.cpp b/Source/Core/VideoBackends/D3D/D3DMain.cpp
index 8256674ad5..4f797fcb26 100644
--- a/Source/Core/VideoBackends/D3D/D3DMain.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DMain.cpp
@@ -63,7 +63,7 @@ std::optional<std::string> VideoBackend::GetWarningMessage() const
return result;
}
-void VideoBackend::InitBackendInfo()
+void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
if (!D3DCommon::LoadLibraries())
return;
diff --git a/Source/Core/VideoBackends/D3D/VideoBackend.h b/Source/Core/VideoBackends/D3D/VideoBackend.h
index 1349d13b2b..6a94f8c7a3 100644
--- a/Source/Core/VideoBackends/D3D/VideoBackend.h
+++ b/Source/Core/VideoBackends/D3D/VideoBackend.h
@@ -18,7 +18,7 @@ public:
std::string GetDisplayName() const override;
std::optional<std::string> GetWarningMessage() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "D3D";
diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp
index afc5bb96e8..f82b7d961b 100644
--- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp
+++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp
@@ -36,7 +36,7 @@ std::string VideoBackend::GetDisplayName() const
return "Direct3D 12";
}
-void VideoBackend::InitBackendInfo()
+void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
if (!D3DCommon::LoadLibraries())
return;
diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.h b/Source/Core/VideoBackends/D3D12/VideoBackend.h
index 7d3126b38c..db03b738d0 100644
--- a/Source/Core/VideoBackends/D3D12/VideoBackend.h
+++ b/Source/Core/VideoBackends/D3D12/VideoBackend.h
@@ -16,7 +16,7 @@ public:
std::string GetName() const override;
std::string GetDisplayName() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "D3D12";
diff --git a/Source/Core/VideoBackends/Metal/MTLMain.mm b/Source/Core/VideoBackends/Metal/MTLMain.mm
index f799d5eea1..7042e091fd 100644
--- a/Source/Core/VideoBackends/Metal/MTLMain.mm
+++ b/Source/Core/VideoBackends/Metal/MTLMain.mm
@@ -119,7 +119,7 @@ void Metal::VideoBackend::Shutdown()
ObjectCache::Shutdown();
}
-void Metal::VideoBackend::InitBackendInfo()
+void Metal::VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
@autoreleasepool
{
diff --git a/Source/Core/VideoBackends/Metal/VideoBackend.h b/Source/Core/VideoBackends/Metal/VideoBackend.h
index 3a567718e2..a6a24173e5 100644
--- a/Source/Core/VideoBackends/Metal/VideoBackend.h
+++ b/Source/Core/VideoBackends/Metal/VideoBackend.h
@@ -18,7 +18,7 @@ public:
std::string GetDisplayName() const override;
std::optional<std::string> GetWarningMessage() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
void PrepareWindow(WindowSystemInfo& wsi) override;
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index 900a911699..28afcce4dc 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -25,7 +25,7 @@
namespace Null
{
-void VideoBackend::InitBackendInfo()
+void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
g_Config.backend_info.api_type = APIType::Nothing;
g_Config.backend_info.MaxTextureSize = 16384;
diff --git a/Source/Core/VideoBackends/Null/VideoBackend.h b/Source/Core/VideoBackends/Null/VideoBackend.h
index f08098cfd0..4437c0c48d 100644
--- a/Source/Core/VideoBackends/Null/VideoBackend.h
+++ b/Source/Core/VideoBackends/Null/VideoBackend.h
@@ -15,7 +15,7 @@ public:
std::string GetName() const override { return NAME; }
std::string GetDisplayName() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "Null";
};
diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.cpp b/Source/Core/VideoBackends/OGL/OGLConfig.cpp
index 95998b836b..2695402b63 100644
--- a/Source/Core/VideoBackends/OGL/OGLConfig.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLConfig.cpp
@@ -3,6 +3,11 @@
#include "VideoBackends/OGL/OGLConfig.h"
+#include <cstdio>
+#include <string>
+#include <string_view>
+
+#include "Common/Assert.h"
#include "Common/GL/GLContext.h"
#include "Common/GL/GLExtensions/GLExtensions.h"
#include "Common/Logging/LogManager.h"
@@ -10,14 +15,13 @@
#include "Core/Config/GraphicsSettings.h"
+#include "VideoBackends/OGL/OGLTexture.h"
+
#include "VideoCommon/DriverDetails.h"
+#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoConfig.h"
-#include <cstdio>
-#include <string>
-#include <string_view>
-
namespace OGL
{
void InitDriverInfo()
@@ -537,9 +541,118 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_Config.backend_info.bSupportsEarlyZ =
g_ogl_config.bSupportsImageLoadStore || g_ogl_config.bSupportsConservativeDepth;
- glGetIntegerv(GL_MAX_SAMPLES, &g_ogl_config.max_samples);
- if (g_ogl_config.max_samples < 1 || !g_ogl_config.bSupportsMSAA)
- g_ogl_config.max_samples = 1;
+ g_Config.backend_info.AAModes.clear();
+ if (g_ogl_config.bSupportsMSAA)
+ {
+ bool supportsGetInternalFormat =
+ GLExtensions::Supports("VERSION_4_2") || GLExtensions::Supports("VERSION_GLES_3");
+ if (supportsGetInternalFormat)
+ {
+ // Note: GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES should technically be used for
+ // GL_OES_texture_storage_multisample_2d_array, but both are 0x9102 so it does not matter.
+
+ std::vector<int> color_aa_modes;
+ {
+ GLenum colorInternalFormat = OGLTexture::GetGLInternalFormatForTextureFormat(
+ FramebufferManager::GetEFBColorFormat(), true);
+ GLint num_color_sample_counts = 0;
+ glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, colorInternalFormat,
+ GL_NUM_SAMPLE_COUNTS, 1, &num_color_sample_counts);
+
+ ASSERT_MSG(VIDEO, num_color_sample_counts >= 0,
+ "negative GL_NUM_SAMPLE_COUNTS for colors does not make sense: {}",
+ num_color_sample_counts);
+ color_aa_modes.reserve(num_color_sample_counts + 1);
+ if (num_color_sample_counts > 0)
+ {
+ color_aa_modes.resize(num_color_sample_counts);
+
+ static_assert(sizeof(GLint) == sizeof(u32));
+ glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, colorInternalFormat, GL_SAMPLES,
+ num_color_sample_counts,
+ reinterpret_cast<GLint*>(color_aa_modes.data()));
+ ASSERT_MSG(VIDEO, std::is_sorted(color_aa_modes.rbegin(), color_aa_modes.rend()),
+ "GPU driver didn't return sorted color AA modes: [{}]",
+ fmt::join(color_aa_modes, ", "));
+ }
+
+ if (color_aa_modes.empty() || color_aa_modes.back() != 1)
+ color_aa_modes.push_back(1);
+ }
+
+ std::vector<int> depth_aa_modes;
+ {
+ GLenum depthInternalFormat = OGLTexture::GetGLInternalFormatForTextureFormat(
+ FramebufferManager::GetEFBColorFormat(), true);
+ GLint num_depth_sample_counts = 0;
+ glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, depthInternalFormat,
+ GL_NUM_SAMPLE_COUNTS, 1, &num_depth_sample_counts);
+
+ ASSERT_MSG(VIDEO, num_depth_sample_counts >= 0,
+ "negative GL_NUM_SAMPLE_COUNTS for depth does not make sense: {}",
+ num_depth_sample_counts);
+ depth_aa_modes.reserve(num_depth_sample_counts + 1);
+ if (num_depth_sample_counts > 0)
+ {
+ depth_aa_modes.resize(num_depth_sample_counts);
+
+ static_assert(sizeof(GLint) == sizeof(u32));
+ glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, depthInternalFormat, GL_SAMPLES,
+ num_depth_sample_counts,
+ reinterpret_cast<GLint*>(depth_aa_modes.data()));
+ ASSERT_MSG(VIDEO, std::is_sorted(depth_aa_modes.rbegin(), depth_aa_modes.rend()),
+ "GPU driver didn't return sorted depth AA modes: [{}]",
+ fmt::join(depth_aa_modes, ", "));
+ }
+
+ if (depth_aa_modes.empty() || depth_aa_modes.back() != 1)
+ depth_aa_modes.push_back(1);
+ }
+
+ // The spec says supported sample formats are returned in descending numeric order.
+ // It also says "Only positive values are returned", but does not specify whether 1 is
+ // included or not; it seems like NVIDIA and Intel GPUs do not include it.
+ // We've inserted 1 at the back of both if not present to handle this.
+ g_Config.backend_info.AAModes.clear();
+ g_Config.backend_info.AAModes.reserve(std::min(color_aa_modes.size(), depth_aa_modes.size()));
+ // We only want AA modes that are supported for both the color and depth textures. Probably
+ // the support is the same, though. rbegin/rend are used to swap the order ahead of time.
+ std::set_intersection(color_aa_modes.rbegin(), color_aa_modes.rend(), depth_aa_modes.rbegin(),
+ depth_aa_modes.rend(),
+ std::back_inserter(g_Config.backend_info.AAModes));
+ }
+ else
+ {
+ // The documentation for glGetInternalformativ says its value is at least the minimum of
+ // GL_MAX_SAMPLES, GL_MAX_COLOR_TEXTURE_SAMPLES, and GL_MAX_DEPTH_TEXTURE_SAMPLES (and
+ // GL_MAX_INTEGER_SAMPLES for integer textures, assumed not applicable here).
+ GLint max_color_samples = 0;
+ glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_samples);
+ GLint max_depth_samples = 0;
+ glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_depth_samples);
+ // Note: The desktop OpenGL ref pages don't actually say that GL_MAX_SAMPLES is a valid
+ // parameter for glGetIntegerv (though the ES ones do). However, MAX_SAMPLES is
+ // referenced in the GL 3.1 spec and by GL_ARB_texture_multisample (which is written against
+ // the OpenGL 3.1 spec), so presumably it is valid.
+ GLint max_samples = 0;
+ glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+ u32 supported_max_samples =
+ static_cast<u32>(std::min({max_samples, max_color_samples, max_depth_samples}));
+
+ while (supported_max_samples > 1)
+ {
+ g_Config.backend_info.AAModes.push_back(supported_max_samples);
+ supported_max_samples /= 2;
+ }
+ g_Config.backend_info.AAModes.push_back(1);
+ // The UI wants ascending order
+ std::reverse(g_Config.backend_info.AAModes.begin(), g_Config.backend_info.AAModes.end());
+ }
+ }
+ else
+ {
+ g_Config.backend_info.AAModes = {1};
+ }
const bool bSupportsIsHelperInvocation = g_ogl_config.bIsES ?
g_ogl_config.eSupportedGLSLVersion >= GlslEs320 :
diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.h b/Source/Core/VideoBackends/OGL/OGLConfig.h
index 6a50269222..2b78c35c2b 100644
--- a/Source/Core/VideoBackends/OGL/OGLConfig.h
+++ b/Source/Core/VideoBackends/OGL/OGLConfig.h
@@ -82,8 +82,6 @@ struct VideoConfig
const char* gl_vendor;
const char* gl_renderer;
const char* gl_version;
-
- s32 max_samples;
};
void InitDriverInfo();
diff --git a/Source/Core/VideoBackends/OGL/OGLGfx.cpp b/Source/Core/VideoBackends/OGL/OGLGfx.cpp
index e83ff209ea..e545ed7f4b 100644
--- a/Source/Core/VideoBackends/OGL/OGLGfx.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLGfx.cpp
@@ -146,12 +146,6 @@ OGLGfx::OGLGfx(std::unique_ptr<GLContext> main_gl_context, float backbuffer_scal
}
}
- if (!PopulateConfig(m_main_gl_context.get()))
- {
- // Not all needed extensions are supported, so we have to stop here.
- // Else some of the next calls might crash.
- return;
- }
InitDriverInfo();
// Setup Debug logging
diff --git a/Source/Core/VideoBackends/OGL/OGLMain.cpp b/Source/Core/VideoBackends/OGL/OGLMain.cpp
index c47b94ceb8..13f47a054f 100644
--- a/Source/Core/VideoBackends/OGL/OGLMain.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLMain.cpp
@@ -74,8 +74,45 @@ std::string VideoBackend::GetDisplayName() const
return _trans("OpenGL");
}
-void VideoBackend::InitBackendInfo()
+void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
+ std::unique_ptr<GLContext> temp_gl_context =
+ GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true, false,
+ Config::Get(Config::GFX_PREFER_GLES));
+
+ if (!temp_gl_context)
+ return;
+
+ FillBackendInfo(temp_gl_context.get());
+}
+
+bool VideoBackend::InitializeGLExtensions(GLContext* context)
+{
+ // Init extension support.
+ if (!GLExtensions::Init(context))
+ {
+ // OpenGL 2.0 is required for all shader based drawings. There is no way to get this by
+ // extensions
+ PanicAlertFmtT("GPU: OGL ERROR: Does your video card support OpenGL 2.0?");
+ return false;
+ }
+
+ if (GLExtensions::Version() < 300)
+ {
+ // integer vertex attributes require a gl3 only function
+ PanicAlertFmtT("GPU: OGL ERROR: Need OpenGL version 3.\n"
+ "GPU: Does your video card support OpenGL 3?");
+ return false;
+ }
+
+ return true;
+}
+
+bool VideoBackend::FillBackendInfo(GLContext* context)
+{
+ if (!InitializeGLExtensions(context))
+ return false;
+
g_Config.backend_info.api_type = APIType::OpenGL;
g_Config.backend_info.MaxTextureSize = 16384;
g_Config.backend_info.bUsesLowerLeftOrigin = true;
@@ -105,7 +142,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsGPUTextureDecoding = true;
g_Config.backend_info.bSupportsBBox = true;
- // Overwritten in OGLRender.cpp later
+ // Overwritten in OGLConfig.cpp later
g_Config.backend_info.bSupportsDualSourceBlend = true;
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsPaletteConversion = true;
@@ -123,33 +160,6 @@ void VideoBackend::InitBackendInfo()
// aamodes - 1 is to stay consistent with D3D (means no AA)
g_Config.backend_info.AAModes = {1, 2, 4, 8};
-}
-
-bool VideoBackend::InitializeGLExtensions(GLContext* context)
-{
- // Init extension support.
- if (!GLExtensions::Init(context))
- {
- // OpenGL 2.0 is required for all shader based drawings. There is no way to get this by
- // extensions
- PanicAlertFmtT("GPU: OGL ERROR: Does your video card support OpenGL 2.0?");
- return false;
- }
-
- if (GLExtensions::Version() < 300)
- {
- // integer vertex attributes require a gl3 only function
- PanicAlertFmtT("GPU: OGL ERROR: Need OpenGL version 3.\n"
- "GPU: Does your video card support OpenGL 3?");
- return false;
- }
-
- return true;
-}
-
-bool VideoBackend::FillBackendInfo()
-{
- InitBackendInfo();
// check for the max vertex attributes
GLint numvertexattribs = 0;
@@ -172,6 +182,13 @@ bool VideoBackend::FillBackendInfo()
return false;
}
+ if (!PopulateConfig(context))
+ {
+ // Not all needed extensions are supported, so we have to stop here.
+ // Else some of the next calls might crash.
+ return false;
+ }
+
// TODO: Move the remaining fields from the Renderer constructor here.
return true;
}
@@ -184,7 +201,7 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
if (!main_gl_context)
return false;
- if (!InitializeGLExtensions(main_gl_context.get()) || !FillBackendInfo())
+ if (!FillBackendInfo(main_gl_context.get()))
return false;
auto gfx = std::make_unique<OGLGfx>(std::move(main_gl_context), wsi.render_surface_scale);
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
index 0e4e99f59b..f8894a365b 100644
--- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
@@ -15,9 +15,7 @@
namespace OGL
{
-namespace
-{
-GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage)
+GLenum OGLTexture::GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage)
{
switch (format)
{
@@ -55,6 +53,8 @@ GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool st
}
}
+namespace
+{
GLenum GetGLFormatForTextureFormat(AbstractTextureFormat format)
{
switch (format)
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.h b/Source/Core/VideoBackends/OGL/OGLTexture.h
index ca08910eae..53d9d7f589 100644
--- a/Source/Core/VideoBackends/OGL/OGLTexture.h
+++ b/Source/Core/VideoBackends/OGL/OGLTexture.h
@@ -36,6 +36,7 @@ public:
{
return IsMultisampled() ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY : GL_TEXTURE_2D_ARRAY;
}
+ static GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool storage);
GLenum GetGLFormatForImageTexture() const;
private:
diff --git a/Source/Core/VideoBackends/OGL/VideoBackend.h b/Source/Core/VideoBackends/OGL/VideoBackend.h
index 4be861954e..53f7f940d5 100644
--- a/Source/Core/VideoBackends/OGL/VideoBackend.h
+++ b/Source/Core/VideoBackends/OGL/VideoBackend.h
@@ -19,12 +19,12 @@ public:
std::string GetName() const override;
std::string GetDisplayName() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "OGL";
private:
bool InitializeGLExtensions(GLContext* context);
- bool FillBackendInfo();
+ bool FillBackendInfo(GLContext* context);
};
} // namespace OGL
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index 8703ea4b4d..ccb040e8ad 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -62,7 +62,7 @@ std::optional<std::string> VideoSoftware::GetWarningMessage() const
"really want to enable software rendering? If unsure, select 'No'.");
}
-void VideoSoftware::InitBackendInfo()
+void VideoSoftware::InitBackendInfo(const WindowSystemInfo& wsi)
{
g_Config.backend_info.api_type = APIType::Nothing;
g_Config.backend_info.MaxTextureSize = 16384;
diff --git a/Source/Core/VideoBackends/Software/VideoBackend.h b/Source/Core/VideoBackends/Software/VideoBackend.h
index 8c3cb081ef..35c3adb1a7 100644
--- a/Source/Core/VideoBackends/Software/VideoBackend.h
+++ b/Source/Core/VideoBackends/Software/VideoBackend.h
@@ -17,7 +17,7 @@ class VideoSoftware : public VideoBackendBase
std::string GetDisplayName() const override;
std::optional<std::string> GetWarningMessage() const override;
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "Software Renderer";
};
diff --git a/Source/Core/VideoBackends/Vulkan/VKMain.cpp b/Source/Core/VideoBackends/Vulkan/VKMain.cpp
index 053b592c14..2eb9b34106 100644
--- a/Source/Core/VideoBackends/Vulkan/VKMain.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VKMain.cpp
@@ -30,7 +30,7 @@
namespace Vulkan
{
-void VideoBackend::InitBackendInfo()
+void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
{
VulkanContext::PopulateBackendInfo(&g_Config);
diff --git a/Source/Core/VideoBackends/Vulkan/VideoBackend.h b/Source/Core/VideoBackends/Vulkan/VideoBackend.h
index a16d149307..4e8c3a5471 100644
--- a/Source/Core/VideoBackends/Vulkan/VideoBackend.h
+++ b/Source/Core/VideoBackends/Vulkan/VideoBackend.h
@@ -16,7 +16,7 @@ public:
std::string GetName() const override { return NAME; }
std::string GetDisplayName() const override { return _trans("Vulkan"); }
- void InitBackendInfo() override;
+ void InitBackendInfo(const WindowSystemInfo& wsi) override;
void PrepareWindow(WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "Vulkan";