diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-05-25 23:46:22 -0400 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-05-25 23:46:22 -0400 |
| commit | 061848457a66d4efb9a3dc52159a59d1b1c5fd69 (patch) | |
| tree | b095eefef81285b1f967430c0a780daf114f3d55 /Source/Core/VideoCommon/AVIDump.cpp | |
| parent | f706518dc005adbcbf41072541fd576f1391b39c (diff) | |
| parent | 16081a23f15ab908f2b0f2744b224840ec357e00 (diff) | |
Merge pull request #2382 from RisingFog/vfwfix
Fix video dumping incorrect lengths for some games in Windows
Diffstat (limited to 'Source/Core/VideoCommon/AVIDump.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/AVIDump.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/AVIDump.cpp b/Source/Core/VideoCommon/AVIDump.cpp index 58cf4b096f..4a37d2cf22 100644 --- a/Source/Core/VideoCommon/AVIDump.cpp +++ b/Source/Core/VideoCommon/AVIDump.cpp @@ -242,13 +242,13 @@ void AVIDump::AddFrame(const u8* data, int w, int h) } bool b_frame_dumped = false; // try really hard to place one copy of frame in stream (otherwise it's dropped) - if (delta > (s64)one_cfr * 3 / 10) // place if 3/10th of a frame space + if (delta > (s64)one_cfr * 1 / 10) // place if 1/10th of a frame space { delta -= one_cfr; nplay++; } // try not nearly so hard to place additional copies of the frame - while (delta > (s64)one_cfr * 8 / 10) // place if 8/10th of a frame space + while (delta > (s64)one_cfr * 9 / 10) // place if 9/10th of a frame space { delta -= one_cfr; nplay++; |
