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| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-05-04 17:50:14 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-06-06 23:03:02 -0500 |
| commit | bafe78203d4eb508c8b9e5d55923cde8d60b72ce (patch) | |
| tree | 57e9dccc0ea236ec8c035954663243ff1d9a424b /Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | |
| parent | 15f125ebeee950924c1317abbfdbc600d480ae78 (diff) | |
VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times
Diffstat (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h index c4d99baf82..8c20fa4f42 100644 --- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h @@ -25,9 +25,6 @@ public: LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) override; LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) override; - // Gets the latest time from amongst all the files in the asset map - TimeType GetLastAssetWriteTime(const AssetID& asset_id) const override; - // Assigns the asset id to a map of files, how this map is read is dependent on the data // For instance, a raw texture would expect the map to have a single entry and load that // file as the asset. But a model file data might have its data spread across multiple files |
