summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2025-05-04 17:50:14 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2025-06-06 23:03:02 -0500
commitbafe78203d4eb508c8b9e5d55923cde8d60b72ce (patch)
tree57e9dccc0ea236ec8c035954663243ff1d9a424b /Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h
parent15f125ebeee950924c1317abbfdbc600d480ae78 (diff)
VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times
Diffstat (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h')
-rw-r--r--Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h
index c4d99baf82..8c20fa4f42 100644
--- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h
+++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h
@@ -25,9 +25,6 @@ public:
LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) override;
LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) override;
- // Gets the latest time from amongst all the files in the asset map
- TimeType GetLastAssetWriteTime(const AssetID& asset_id) const override;
-
// Assigns the asset id to a map of files, how this map is read is dependent on the data
// For instance, a raw texture would expect the map to have a single entry and load that
// file as the asset. But a model file data might have its data spread across multiple files