diff options
| author | degasus <wickmarkus@web.de> | 2015-02-21 11:45:48 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-02-24 23:01:01 +0100 |
| commit | 1313d3461f752cd92af594f04155bc78a66f4ebd (patch) | |
| tree | dfa48b67d8d3e1e585f2882bfe88a12666927548 /Source/Core/VideoCommon/BPFunctions.cpp | |
| parent | 0e3473739034ff18bcf05531e1b0ccebd01d283c (diff) | |
VideoCommon: always enable efb copy
Diffstat (limited to 'Source/Core/VideoCommon/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPFunctions.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp index 604840efdd..748f1c269e 100644 --- a/Source/Core/VideoCommon/BPFunctions.cpp +++ b/Source/Core/VideoCommon/BPFunctions.cpp @@ -90,11 +90,8 @@ void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf) { // bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format) - if (g_ActiveConfig.bEFBCopyEnable) - { - TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat, - srcRect, isIntensity, scaleByHalf); - } + TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat, + srcRect, isIntensity, scaleByHalf); } /* Explanation of the magic behind ClearScreen: |
