diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-30 00:57:09 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-09-03 14:14:54 +1000 |
| commit | 22b8cbae35b61d6bb3decede17fdadb2cce1233a (patch) | |
| tree | 46cd21a9e8dcbebdbf001c423a04a8ddf50811a8 /Source/Core/VideoCommon/BPFunctions.cpp | |
| parent | 5c9bc8b79c0d1049dc021e4c7c7148fa26b46c05 (diff) | |
RenderBase: Drop SetColorMask and SetLogicOpMode
These are now incorporated into the blend state for all backends.
Diffstat (limited to 'Source/Core/VideoCommon/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPFunctions.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp index b4257fc044..6120ca7778 100644 --- a/Source/Core/VideoCommon/BPFunctions.cpp +++ b/Source/Core/VideoCommon/BPFunctions.cpp @@ -75,16 +75,6 @@ void SetBlendMode() g_renderer->SetBlendMode(false); } -void SetLogicOpMode() -{ - g_renderer->SetLogicOpMode(); -} - -void SetColorMask() -{ - g_renderer->SetColorMask(); -} - /* Explanation of the magic behind ClearScreen: There's numerous possible formats for the pixel data in the EFB. However, in the HW accelerated backends we're always using RGBA8 |
