diff options
| author | magumagu <magumagu9@gmail.com> | 2014-04-04 16:17:14 -0700 |
|---|---|---|
| committer | magumagu <magumagu9@gmail.com> | 2014-04-11 14:53:12 -0700 |
| commit | fd9c1fa746616540dcad84bb44509d00ba739c6e (patch) | |
| tree | 1deeac79e9d8e385874d0e7284b5447e6410d5b4 /Source/Core/VideoCommon/BPFunctions.cpp | |
| parent | 7563e8c6f3cd0bf8b98d04549c3292626fac7a63 (diff) | |
VideoBackend: remove unused config vars.
No point to keeping around variables which are always "true".
Diffstat (limited to 'Source/Core/VideoCommon/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPFunctions.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp index 9bc9b4d3dd..0b468d1cf8 100644 --- a/Source/Core/VideoCommon/BPFunctions.cpp +++ b/Source/Core/VideoCommon/BPFunctions.cpp @@ -153,8 +153,7 @@ void OnPixelFormatChange() * Since we are always using an RGBA8 buffer though, this causes issues in some games. * Thus, we reinterpret the old EFB data with the new format here. */ - if (!g_ActiveConfig.bEFBEmulateFormatChanges || - !g_ActiveConfig.backend_info.bSupportsFormatReinterpretation) + if (!g_ActiveConfig.bEFBEmulateFormatChanges) return; auto old_format = Renderer::GetPrevPixelFormat(); |
